If you don’t work at Valve, these are pretty much meaningless.
Surely a good exercise for the person who does it and a good way for those who work(or want to work) in the field to see how other designers tackle these kind of projects, even if for fun.
Wouldn’t really call it meaningless
I can see how this is a good exercise for the one who makes it and maybe for others who are interested in the field. However, just because it has Steam in the title, doesn’t mean it’s related to a gaming community.
I see your point now and yeah, you’re definitely correct here.
Would’ve fit better in a web/UI/UX design themed community.
But tbh I enjoyed the video so I really don’t mind
Well I didn’t say anything about the video (though apparently it sounded kinda harsh, could’ve worded better). But yeah, while the video is not perfect, it raises some very good points about Steam’s UX. Just not the correct community. However since Lemmy isn’t big enough as Reddit, I guess this is acceptable for now.
And yet as meaningful as life itself if compared to your comment here.
It does a good job at pointing out flaws with Steam UI and how they could be fixed (something Valve is apparently unable to do themselves).
While the design in this video isn’t perfect, it’s way better than the current shitshow and I don’t see why people (especially those who know what they’re doing) shouldn’t remind a multibillion company they should do better.
It’s useful for their portafolio
I work as an Information Architect. I liked following their stream of thought to get an idea about what information weights more for a user.
I love redesigns like this. It shows you the flaws and the potential current UI has. Bonus points if it is an app you know and use.
The recent UI update to Discord’s mobile app has me increasingly convinced that I don’t want UI updates unless the old UI has actual issues.