cross-posted from: https://lemmy.sdf.org/post/2277558
On PC, the game is 139.84 GB. On console, it’s 100.19 GB for Standard or 117.07 GB for the Premium Edition
I want to play it, but finding 120gb for Baldur’s Gate 3 was hard enough, so I’m going to have to pass until I can afford a bigger hard drive.
I’m pretty sure bethesda said playing starfield with a hard drive isn’t great 1tb SSDs aren’t too expensive anymore I’d really recommend moving away from a hard drive
Ah, yeah, I was using hard drive as a catch-all term. My laptop only holds M.2 drives. I’m old, it’s all hard drives to me. =P
Old curmudgeons unite! I totally knew what you meant.
Edit: that said, I would add NVMe SSD as the way to go… although I think that is pretty much all you find these days. Are non-nvme m.2 drives a thing?
M.2 SATA drives are still a thing, same port, but different slower protocol as NVMe. They are less common, but still around and available in TB size. Don’t think there is any reason to get this outside of compatibility with old hardware.
There is also mSATA, which is a different port from M.2, but has a very similar look and size. Also slower than NVMe and no reason to get them unless you have hardware that uses them (e.g. some old Beelink miniPC have them).
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I definitely support the hypothesis that calling all storage drives hard drives is an old curmudgeon thing 😅 I’ve been doing computer nerdery for way over 30 years, and a hard drive is a hard drive even if it doesn’t have spinny disks in it
I don’t know when I became my mother. It happened so gradually I barely even noticed.
I think we all swear to ourselves that we won’t grow up to be like those old people who seem to cling to the past.
Then one day you find yourself going “well it’s a hard drive to me, I don’t care what it should be called”
SSD’s are hard!
ah ok
A 1tb Steam Deck-sized NVMe drive is about 120 bucks right now. Not cheap. But not insanely prices either.
2280-sized SSDs are significantly cheaper than 2230-sized ones.
They are, by a large margain.
Huh I always thought “hard drive” was the umbrella category, and SSDs and spinny disk drives are subcategories.
Nah, the “SS” and “HD” bits refers to how each storage disk reads data. HDDs use hard metal disks to read & write data, hence it got the misnomer hard disk drive. SSDs use solid state flash memory to read & write data, hence it being called a solid state drive.
If you want the general category, you’d want to say “storage drive” specifically since if you say “drive”, that can also refer to an optical drive (AKA the CD slot) or a USB drive (AKA flash/thumb drives).
I’ve been seeing both recently. I’ve opted to err on the same side and just make it clear when I’m talking about spinning rust versus solid state.
You do realize storage drives aren’t exactly expensive?
Exciting stuff. I’ve long since vowed never to pre-order anything from Bethesda ever again though, so I’ll be waiting to hear what the vibe is once other folks start playing it. Right now it very much seems like it could either be great or disappointing. We’ll see in a couple weeks’ time I s’pose
I’ve vowed never to pre-order, period.
Or at least until there are solid reviews, which was what I did with ToTK.
Gaming companies have to earn their money from me every single time.
It’s the best selling game on steam facepalm
What is?
Starfield and it’s not even out yet
Steam muddies this a bit though, since you have two weeks or two hours of playtime to try it out and get your full money back, so it removes a lot of the risk in the first place; in some cases, it removes all of it.
I’ve spent like 5 hours tweaking & compiling shaders in TLoU. lol
And it took 1-2 months for it to be in a playable state.No other game takes that long to compile shaders, so that could have been a red flag for a refund on its own. And you can pay attention to forums and games press in the meantime to find out when it’s in a playable state before you repurchase it. But on launch day, you could have it preloaded and smoke test it with no risk.
The shader compilation time varied greatly between users. Mine were 40 minutes tops and later I think around 20 minutes. But you’d have to redo them on every update, just to try and see whether the latest patch fixed any of the issues you had. For me it basically became worse before it got better. It’s particularly sad because the game itself is great. I watched countless of let’s plays of both Part 1 and 2. So it’s a real shame that their entry onto the PC market started with such a terrible port. It left such a sour taste that I still haven’t played through it.
It’s certainly not the only one though. Horizon Zero Dawn had similar long shader compilation times for me. Social media is unfortunately useless, because there’s just too many fanboys that will tell you everything is great, burying any sort of valid criticism (Cyberpunk 1.5 for example).
There are also Steam reviews, reddit forums, etc. One person saying it’s still a problem is more valuable than two saying it isn’t. I’ve got Mortal Kombat 1 pre-ordered, and that series has a history of shaky PC ports, with enough cause for me to believe it could happen again. If all’s well, I’ll know before I finish work for the day from reviews, forums, etc., and I’ll get Shang Tsung for no additional cost. If not, I get my money back, and they can earn my money from me some other time.
What do you think I was referencing there in my previous comment? /r/Diablo for example literally permabanned me for speaking out against the predatory FOMO tactics in D4, after I was attacked & insulted for it by several users that also downvoted me into oblivion. And now they can eat their own sock, now that post release the hivemind opinion swapped. Everyone on Reddit and the reviews also said how great of a game CP2077 now was after those updates. Well shit, it isn’t, it just got rid of a whole bunch of launch issues, while the core issues were still the same and the game still had a massive performance bug until the next major patch. You simply cannot trust those communities anymore because everyone identifies so much with their product that they see any sort of critique as a personal insult.
The only “pre-order” I’ve ever done was Elden Ring, and that was only the day before release because there was a small discount on it. I was definitely going to play it anyway, so I would have been spending the money regrardless. I’m usually pretty patient in terms of gaming.
I’ll be playing it via GamePass and can try to report back once I have some hours under my belt in it.
it is on gamepass
I’ll just delete the large anti-preorder manifesto I was typing lol. Not that it doesn’t remain, just not for this game for me in particular.
Have a low-medium texture download/install option. It’s time!
Do we have any sort of information on how big the Shattered Space Story Expansion is supposedly going to be? Because 30 bucks extra seems excessive, especially when the game is already 70 bucks. Kinda feels like they just want to lure you with the early access, which will likely be a hot mess anyway.
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On console the Premium edition includes it, and is 17GB larger.
File size isn’t a good indicator for content. The majority of a game’s file size is made up of assets, so at best you have most of that to be new models and textures of “something”.
Sorry, I mistook “how big” as literally the file size.
Oh, sorry. No. I meant the actual content. Whether it is some short side story or a proper expansion of sorts.
Gets even more painful as an Australian - base game alone costs $120, but with the expansion? Fucking $170. Insanity.
That’s 100.29 based on current exchange rates. So about the same.
I never, ever preorder. But, the Ryzen 5 CPU I just bought came with a code for Starfield. So I guess I may as well try this one out cold.