• Samus Crankpork@beehaw.org
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    1 year ago

    I want to play it, but finding 120gb for Baldur’s Gate 3 was hard enough, so I’m going to have to pass until I can afford a bigger hard drive.

    • Phuntis@sopuli.xyz
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      1 year ago

      I’m pretty sure bethesda said playing starfield with a hard drive isn’t great 1tb SSDs aren’t too expensive anymore I’d really recommend moving away from a hard drive

  • realChem@beehaw.org
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    1 year ago

    Exciting stuff. I’ve long since vowed never to pre-order anything from Bethesda ever again though, so I’ll be waiting to hear what the vibe is once other folks start playing it. Right now it very much seems like it could either be great or disappointing. We’ll see in a couple weeks’ time I s’pose

    • ludwig@reddthat.com
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      1 year ago

      I’ve vowed never to pre-order, period.

      Or at least until there are solid reviews, which was what I did with ToTK.

      Gaming companies have to earn their money from me every single time.

      • ampersandrew@kbin.social
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        1 year ago

        Steam muddies this a bit though, since you have two weeks or two hours of playtime to try it out and get your full money back, so it removes a lot of the risk in the first place; in some cases, it removes all of it.

        • DarkThoughts@kbin.social
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          1 year ago

          I’ve spent like 5 hours tweaking & compiling shaders in TLoU. lol
          And it took 1-2 months for it to be in a playable state.

          • ampersandrew@kbin.social
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            1 year ago

            No other game takes that long to compile shaders, so that could have been a red flag for a refund on its own. And you can pay attention to forums and games press in the meantime to find out when it’s in a playable state before you repurchase it. But on launch day, you could have it preloaded and smoke test it with no risk.

            • DarkThoughts@kbin.social
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              1 year ago

              The shader compilation time varied greatly between users. Mine were 40 minutes tops and later I think around 20 minutes. But you’d have to redo them on every update, just to try and see whether the latest patch fixed any of the issues you had. For me it basically became worse before it got better. It’s particularly sad because the game itself is great. I watched countless of let’s plays of both Part 1 and 2. So it’s a real shame that their entry onto the PC market started with such a terrible port. It left such a sour taste that I still haven’t played through it.

              It’s certainly not the only one though. Horizon Zero Dawn had similar long shader compilation times for me. Social media is unfortunately useless, because there’s just too many fanboys that will tell you everything is great, burying any sort of valid criticism (Cyberpunk 1.5 for example).

              • ampersandrew@kbin.social
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                1 year ago

                There are also Steam reviews, reddit forums, etc. One person saying it’s still a problem is more valuable than two saying it isn’t. I’ve got Mortal Kombat 1 pre-ordered, and that series has a history of shaky PC ports, with enough cause for me to believe it could happen again. If all’s well, I’ll know before I finish work for the day from reviews, forums, etc., and I’ll get Shang Tsung for no additional cost. If not, I get my money back, and they can earn my money from me some other time.

                • DarkThoughts@kbin.social
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                  1 year ago

                  What do you think I was referencing there in my previous comment? /r/Diablo for example literally permabanned me for speaking out against the predatory FOMO tactics in D4, after I was attacked & insulted for it by several users that also downvoted me into oblivion. And now they can eat their own sock, now that post release the hivemind opinion swapped. Everyone on Reddit and the reviews also said how great of a game CP2077 now was after those updates. Well shit, it isn’t, it just got rid of a whole bunch of launch issues, while the core issues were still the same and the game still had a massive performance bug until the next major patch. You simply cannot trust those communities anymore because everyone identifies so much with their product that they see any sort of critique as a personal insult.

      • moody@lemmings.world
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        1 year ago

        The only “pre-order” I’ve ever done was Elden Ring, and that was only the day before release because there was a small discount on it. I was definitely going to play it anyway, so I would have been spending the money regrardless. I’m usually pretty patient in terms of gaming.

      • CMLVI@kbin.social
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        1 year ago

        it is on gamepass

        I’ll just delete the large anti-preorder manifesto I was typing lol. Not that it doesn’t remain, just not for this game for me in particular.

  • Sina@beehaw.org
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    1 year ago

    Have a low-medium texture download/install option. It’s time!

  • DarkThoughts@kbin.social
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    1 year ago

    Do we have any sort of information on how big the Shattered Space Story Expansion is supposedly going to be? Because 30 bucks extra seems excessive, especially when the game is already 70 bucks. Kinda feels like they just want to lure you with the early access, which will likely be a hot mess anyway.

  • circuitfarmer@lemmy.sdf.org
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    1 year ago

    I never, ever preorder. But, the Ryzen 5 CPU I just bought came with a code for Starfield. So I guess I may as well try this one out cold.