- cross-posted to:
- linux_gaming@lemmy.world
- linux_gaming@lemmy.ml
- cross-posted to:
- linux_gaming@lemmy.world
- linux_gaming@lemmy.ml
Note: This is a public beta release and will be updated more regularly with regression fixes prior to the Proton 9.0-1 release.
This is the first open beta release of Proton 9.0. In addition to the numerous Wine 9.0 improvements, Proton specific changelog includes:
- Now playable:
- Dinogen Online
- Photography Simulator Demo
- Previously playable on Proton Experimental:
- George McGeehan Gamer Hero
- The Finals
- True Reporter. Mystery of Mistwood
- Road to Vostok Demo
- WITCH ON THE HOLY NIGHT
- Lord of the Rings: Gollum
- Fixed Brawhalla showing a security certificate warning.
- Started ignoring system mouse acceleration when using raw input API.
- Fixed TouHou Makuka Sai ~ Fantastic Danmaku Festival Part I and II crashing during boss fights.
- Fixed crash in Disaster Report 4: Summer Memories epilogue.
- Improved video playback in BIOMUTANT.
- Fixed Imperiums: Greek Wars launcher.
- Fixed memory leaks that caused Final Fantasy XIV Online launcher crash over long time.
- Fixed crash in Microsoft Flight Simulator when live weather is enabled.
- Improved support for input devices with 8+ axes.
- Fixed Savant - Ascent REMIX hitching during certain animations.
- Fixed Super Robot Wars 30 crashing with languages other than English.
- Fixed Doom Eternal audio crackling on certain setups.
- Fixed Lethal Company, Phasmophobia and other Unity games crashing when a controller with a hat switch is plugged in.
- Improved video playback for the following titles: Lords of the Fallen, Harvestella, and Wayfinder, Sea of Thieves, KING OF FIGHTERS XV.
- Default scaling fixed for The Last Game on Steam Deck
- Fixed audio issues when playing intro video in Airborne Kingdom.
- Fixed Bayonetta crashing on certain systems.
- Fixed Escape from Monkey Island getting minimized on a mouse click.
- Fixed audio controls and spatialization in VRChat with AVPro.
- Updated file distribution method to save disk space.
- Rebased on top of upstream Wine 9.0.
- Updated vkd3d-proton to v2.11.1-49-g32ff676b.
- Updated dxvk to v2.3-47-ge2a46a34.
- Updated dxvk-nvapi to v0.6.4-48-g0951afb.
Looking forward to 9.2! I’m eagerly awaiting the fix for the Webview2 installer
Great question. It is based on Wine 9 and so, I expect, it has experimental Wayland support that is not enabled by default.
Holy shit Lord of the Rings: Gollum is finally playable!
Every time I see the notes for a proton update I thing “what even are half of these games” and find myself amazed that they actually fix all these obscure bugs.
Does it come with a native Wayland support, or is it still X only?
I have heard it was “disabled” but the comment wasn’t substantiated. enabling Wayland on regular wine 9 is no more than a registry edit and an env variable
At least for Valve’s Proton, it’s disabled entirely for now. Issue: https://github.com/ValveSoftware/Proton/issues/4638
For GE and Tkg, it’s not impossible that they will either leave it hidden in the menus, like regular Wine does, or leave it on some experimental CI branch
Do the version numbers for proton imply anything serious? Or is it like the kernel version numbers. I never quite understand, they seem to be really active, but maybe having Ubuntu style numbers would make more sense here?
It implies that it’s based on WINE 9.0 and its feature/bug set.
I don’t think that is any related to linux.
Proton is a tool for use with the Steam client which allows games which are exclusive to Windows to run on the Linux operating system. It uses Wine to facilitate this.
Not kernel, not coreutils nor busybox, not nonportable linux utilities, not even a new distro for script kiddies.
On this community kernel features and discussion aren’t even posted (much)