Cyberpunk 2077's launch in December 2020 was one of the most disastrous in recent memory, but now, three-and-a-half years later, developer CD Projekt is finally done fixing it.
i sure hope they don’t copy rockstar. Watching ma horse’s balls shrink in the cold while my character painstakingly rummages through the coats and drawers of all the enemies i just killed is not immersive. I don’t need a simulation of the boring parts of life. I have the real life for that.
The immersive detail I was speaking of is more in line with the earlier comment about NPC and vehicle variety, npc behavior, world events, etc. The kind of immersion that helps the world feel more alive. You can argue the Rockstar adds in some wild and unnecessary mechanics and details, but they’re great at making a world feel lived in.
i sure hope they don’t copy rockstar. Watching ma horse’s balls shrink in the cold while my character painstakingly rummages through the coats and drawers of all the enemies i just killed is not immersive. I don’t need a simulation of the boring parts of life. I have the real life for that.
The immersive detail I was speaking of is more in line with the earlier comment about NPC and vehicle variety, npc behavior, world events, etc. The kind of immersion that helps the world feel more alive. You can argue the Rockstar adds in some wild and unnecessary mechanics and details, but they’re great at making a world feel lived in.