They nerfed blasphemous blade’s ability. It’s so over.

On the other hand they buffed seals all around, which is fantastic for faith users. Waiting to see how big these changes are.

Also, you can now use Torrent in the final boss of the game. Absolutely massive.

  • Neato@ttrpg.network
    link
    fedilink
    English
    arrow-up
    23
    arrow-down
    1
    ·
    edit-2
    6 months ago

    Aww. I was just about to try out the Broken Blade. Wonder if it’s still viable.

    Added new feature to summon spectral steed during the Elden Beast the boss battle

    Oh heelllll yeah. Fuck you and your teleporting, Beast.

    They also nerfed Long Envoys Horn ash and mohg’s spear ash. Lame.

  • Vlyn@lemmy.zip
    link
    fedilink
    English
    arrow-up
    21
    arrow-down
    5
    ·
    6 months ago

    No ultrawide support, no DLSS, no removed fps cap, no precompiled shaders to remove the stutter, …

    From makes good games, but when it comes to technology they either suck or are just lazy as hell.

    The biggest joke is that ultrawide already renders the full screen width, they just put black bars on top to not give the player an advantage, lol.

    • Coelacanth@feddit.nu
      link
      fedilink
      English
      arrow-up
      6
      arrow-down
      5
      ·
      6 months ago

      I suspect uncapping FPS would break physics and damage calculations. FromSoft are fond of tying those to FPS.

      I’m not surprised about the rest either, though they really should start getting criticized for it in my opinion. No DLSS in 2024 is especially hard to excuse.

      • Vlyn@lemmy.zip
        link
        fedilink
        English
        arrow-up
        4
        arrow-down
        2
        ·
        6 months ago

        There’s an easy mod to uncap fps, it works. There’s a mod for ultra wide, it works.

        It’s not an engine limitation, you can already play like this with mods. But you can’t play online because of changing the files…

    • EarMaster@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      6 months ago

      Their engine clearly has problems with large enemys and yet the game mostly consists of large and ultra large enemys. What did you expect?

    • rab@lemmy.ca
      link
      fedilink
      English
      arrow-up
      2
      arrow-down
      1
      ·
      edit-2
      6 months ago

      I believe the engine breaks if it doesn’t run at a locked framerate

        • rab@lemmy.ca
          link
          fedilink
          English
          arrow-up
          2
          arrow-down
          1
          ·
          6 months ago

          Sweet, I just recall in the souls games that you would clip through ladders when you tried this

  • Autocheese@lemmy.world
    link
    fedilink
    English
    arrow-up
    6
    arrow-down
    1
    ·
    6 months ago

    When I first loaded in on my steam deck, the game was actually rendering the full 16:10 aspect ratio. I couldn’t believe it so I screenshotted. Maybe 30 seconds later, the screen went white and the black bars came. Back. What in the world.

  • Patapon Enjoyer@lemmy.world
    link
    fedilink
    English
    arrow-up
    2
    ·
    edit-2
    6 months ago

    Prince of Death’s Staff

    Increased attribute scaling.

    Golden Order Seal

    Increased attribute scaling.

    You better give me some FTH/INT weapons, From.

    PS: Note to everyone who wants to help people get past Mohg for the DLC, you can only use the “nearby summon” mode