In Cologne last month, Nintendo’s public Gamescom showfloor booth let you play Pikmin 4 and Super Mario Kart 8 Deluxe. …

  • acastcandream@beehaw.org
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    1 year ago

    Maybe this time it’ll ship with an Ethernet port and joycons that last more than 6mo!

    Jokes aside, very curious what changes they’ll make. Incredibly unlikely they are going to target 4K but hopefully we will see a stable 1080p @60 across the board.

    • RickRussell_CA@beehaw.org
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      1 year ago

      ship with an Ethernet port

      I have to ask… why? The only device I’ve connected to hardwired Ethernet is a desktop PC in the same room as my router. I’ve not used ethernet for any portable device for eons. Why would you need it?

      • bdonvr@thelemmy.club
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        1 year ago

        For a TV console? For better download speeds and more consistent connection for online gaming

        WiFi works okay but it can’t have cost that much to put an Ethernet port into the switch dock

      • acastcandream@beehaw.org
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        1 year ago

        Because they’ve been standard for literally decades and Nintendo has released/probably will continue to release games that depend on streaming, such as Kingdom Hearts, which is unplayable over wifi.

        Also more reliable MP/faster speeds.

    • Rynelan@feddit.nl
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      1 year ago

      4K is possible now with DLSS 3.5 and FRS3 tech. Although upscaled it would give a good quality image or at least a big FPS bump.

      • acastcandream@beehaw.org
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        1 year ago

        I just don’t see Nintendo making the jump tbh. They always lag behind resolution and FPS by a pretty large margin. Maybe we’ll see 1440p on TV’s and 1080p handhelds, but I’m also throwing darts at the board here lol

      • sparky1337@ttrpg.network
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        1 year ago

        The games shouldn’t be designed with upscalers to be used to hit desired performance. We’re already seeing it with UE5 (Remnant 2) where performance without upscaling is abysmal.

        If they go this route, the hardware will age incredibly quick. It’s not sustainable, especially since DLSS is tied to hardware. It would be better if FSR were implemented since it can run on anything, but the main point is that games should not require upscale tech to hit minimum performance. That leaves zero room for improvement over the life of the product and gives the user less reasons to adopt it.

        My opinion though. I thought Nintendo handled the switch great for what it was. I have high hopes for the switch 2 regardless.

      • RickRussell_CA@beehaw.org
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        1 year ago

        Does the NVIDIA Tegra line support DLSS? I guess it could be based on the “Orin” line of ARM CPUs, but I can’t find anything suggesting they can do DLSS.

      • acastcandream@beehaw.org
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        1 year ago

        Yes which they bragged about lol

        Most people who have a switch do not have an OLED switch. I do hope they carry over the ethernet port for the next iteration. They’ve added and removed it before!