alessandro@lemmy.ca to PC Gaming@lemmy.ca · 5 months agoThe making of Cult of the Lamb: 'A lot of the design was trying to encourage the player to be evil'www.pcgamer.comexternal-linkmessage-square5fedilinkarrow-up1106arrow-down12
arrow-up1104arrow-down1external-linkThe making of Cult of the Lamb: 'A lot of the design was trying to encourage the player to be evil'www.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 5 months agomessage-square5fedilink
minus-squareFiniteBanjo@lemmy.todaylinkfedilinkarrow-up4arrow-down4·4 months agoThen they shouldn’t have made the enemy the church, lol.
Then they shouldn’t have made the enemy the church, lol.