Thanks to a video posted by Reddit user OkPain2022, we’re given a glimpse of how pickpocketing will work. Of course, you’ll still need to approach them by crouching, and after you do that, a prompt will appear, allowing you to steal from them. After that, another menu will appear, showing you what they have and the odds of you successfully stealing said items.

        • RaincoatsGeorge@lemmy.zip
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          1 year ago

          It’s much improved now and for a discount it’s worth playing I’d say, but when it came out it was total garbage. Never mind the fact that it barely worked, the whole concept of a story built around audio recordings and reading text was a disaster. They had to explain why you never saw anyone so you spend the first part of it following a character but always just missing them getting messages like ‘hey I had to run but it’s cool just meet me at x location’ then repeating it once you get there.

          I get what they were trying to do but it just failed to come together.

        • flak@beehaw.org
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          1 year ago

          I unironically liked it more than when they added NPCs, it was a story about how everyone in the area either fled, died, or turned into a monster while you and your friends from the vault opened up and went out, figuring out what happened as you accidentally your way into different factions kept alive by robots.

    • howsetheraven@beehaw.org
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      1 year ago

      It had NPCs, just because they weren’t “human” models they decided to market it as a world that didn’t need NPCs to tell a story…even though it did…and they added human NPCs later anyway.