Mine is Ludo: A solid 2 to 4 Player board game.
Fun Fact: It causes a war in Hindu Mythology.
Second is Chess because dev abandoned their game.
Mine is Ludo: A solid 2 to 4 Player board game.
Fun Fact: It causes a war in Hindu Mythology.
Second is Chess because dev abandoned their game.
I love the idea of that game. But in practice, I hate it.
Exploring the house is fun. And then the haunt usually ends up with a lopsided win. I can’t remember a time where the haunt didn’t feel like a forgone conclusion once revealed. Basically, I’ve never felt like I had any way to impact the outcome outside of potentially just throwing it.
Edit: in my mind, it’s less of a game and more of an experience or story generator.