I think that Borderlands still had the best gameplay loop because of its more random loot system.
You didn’t have the legendary items dropping from specific enemies, so instead of farming bosses for a specific item, you just run around playing the game. Every time you opened a chest it was exciting because there might be something good inside.
Oh, and the legendary guns could be stupid powerful. I got a Hellfire with my Lilith at level 25 or something, and it still melted enemies at level 70 because of the elemental effects.
If I could get that loot system with BL2’s story and level design and the Pre-sequel’s OZ kits I think it’d be perfect.
I think that Borderlands still had the best gameplay loop because of its more random loot system.
You didn’t have the legendary items dropping from specific enemies, so instead of farming bosses for a specific item, you just run around playing the game. Every time you opened a chest it was exciting because there might be something good inside.
Oh, and the legendary guns could be stupid powerful. I got a Hellfire with my Lilith at level 25 or something, and it still melted enemies at level 70 because of the elemental effects.
If I could get that loot system with BL2’s story and level design and the Pre-sequel’s OZ kits I think it’d be perfect.