• ILikeBoobies@lemmy.ca
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      14 hours ago

      More likely they would leave the market. That game isn’t really popular in NA but it’s the most popular non-mobile game in Asia

      • Bronzebeard@lemm.ee
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        9 hours ago

        …Are you kidding? LoL has been huge for years in NA. RIOT is an American company that was bought by Tencent. Leaving the market means they lose their entire dev team.

        • ILikeBoobies@lemmy.ca
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          9 hours ago

          RIOT is an American company that was bought by Tencent.

          Sure but it ignores that Tencent gave $20 million to create LoL (first 10 then another 10 to buy out the other investors)

          • Bronzebeard@lemm.ee
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            9 hours ago

            Investing 2 years after the game was first playable by the public counts as “giving money to create it”, now? That’s at least 6 years after they’d have started development.

            You’ve ignored reality.

        • ILikeBoobies@lemmy.ca
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          9 hours ago

          Never was that popular

          COD and Fortnite are much bigger with the latter even making sports radio talk

          The popularity spike was when MLG needed to fill in the Halo Reach spot due to that game’s lack of appeal

          • eronth@lemmy.world
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            5 hours ago

            There’s not way you can say that game wasn’t ever popular. Maybe it’s never been the literal most popular, but it’s definitely had a life as a majorly popular game. Large streaming views, tons of players, etc. I have no idea how it’s doing now, but it definitely had a number of years of major popularity.

          • Baguette@lemm.ee
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            9 hours ago

            What? League is consistently the top result of twitch. Even accounting for other regions, league is by far one of the largest games people watch in na. Big na streamers pull in thousands of viewers (doublelift, tyler1 for example)