I try not to editorialize headlines too much when I post, which means if the headline is clickbait it stays, even if the article content that talks about something else. Depending on how egregious I’ll add something to the body or append it to the title.
Yeah I’m with you on that one. I often feel like I might get it wrong and it’s generally best to keep the original. More often than not the answer is probably to just not post the article at all, if the headline is misleading and the actual news is far from newsworthy.
To give you an example, I posted about “ROCKSMITH 2014 LEAVING STORES” and linked to the Ubisoft article about it. They had the title all capitalized, not me, so I just added “- Ubisoft” at the end to show it was the official announcement.
I wrote at length in the body about what that means for Steam, Ubisoft’s plan for Rocksmith subscription service, what people might need to access Custom DLC before it stops being sold, to drive discussion on several related topics to this announcement.
I try not to editorialize headlines too much when I post, which means if the headline is clickbait it stays, even if the article content that talks about something else. Depending on how egregious I’ll add something to the body or append it to the title.
Yeah I’m with you on that one. I often feel like I might get it wrong and it’s generally best to keep the original. More often than not the answer is probably to just not post the article at all, if the headline is misleading and the actual news is far from newsworthy.
Please, summarize the article instead of regurgitating their bad titles - or even better don’t post links from sources that use bad clickbaity titles.
We don’t have to let Lemmy devolve into Facebook/Twitter/reddit/…
To give you an example, I posted about “ROCKSMITH 2014 LEAVING STORES” and linked to the Ubisoft article about it. They had the title all capitalized, not me, so I just added “- Ubisoft” at the end to show it was the official announcement.
I wrote at length in the body about what that means for Steam, Ubisoft’s plan for Rocksmith subscription service, what people might need to access Custom DLC before it stops being sold, to drive discussion on several related topics to this announcement.