Despite facing increased competition in the space, not least from the Epic Games Store, Valve’s platform is synonymous with PC gaming. The service is estimated to have made $10.8 billion in revenue during 2024, a new record for the Half-Life giant. Since it entered the PC distribution space back in 2018, the rival Epic Games Store has been making headway – and $1.09 billion last year – but Steam is still undeniably dominant within the space.

Valve earns a large part of its money from taking a 20-30% cut of sales revenue from developers and publishers. Despite other storefronts opening with lower overheads, Steam has stuck with taking this slice of sales revenue, and in doing so, it has been argued that Valve is unfairly taking a decent chunk of the profits of developers and publishers.

This might change, depending on how an ongoing class-action lawsuit initiated by Wolfire Games goes, but for the time being, Valve is making money hand over fist selling games on Steam. The platform boasts over 132 million users, so it’s perfectly reasonable that developers and publishers feel they have to use Steam – and give away a slice of their revenue – in order to reach the largest audience possible.

  • MachineFab812@discuss.tchncs.de
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    15 hours ago

    Steam does nothing to prevent running non-steam games on any platform. Charge 20-30% extra on Steam and call it done.

    • Steve Dice@sh.itjust.works
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      6 hours ago

      Charge 20-30% extra on Steam and call it done.

      Steam doesn’t let you do that. This is literally what the lawsuit is about.

      • MachineFab812@discuss.tchncs.de
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        16 minutes ago

        Sure. Not being able to sell literal Steam keys on other platforms for less on other platforms for less according to the terms is the same as being prevented from selling on other platforms for less at all, nevermind that Valve gets a 0% cut on Steam Key Sales made like so.

        Also, there is no mention of said policy in either the OP article, nor the separate article about the lawsuit it links to.

    • duchess@feddit.org
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      7 hours ago

      It‘s not about platform compatibility or difference in fees. It‘s about the necessity to go through Steam (at competitive prices) and bow to whatever they may come up with in the future. The generic danger of a monopoly.