I am actually shocked that 25% of those shitcoin “games” didn’t fail

  • mateomaui@reddthat.com
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    10 months ago

    Still have no idea wtf a web3 game is.

    edit: just read some descriptions and I swear a group of people said “but what if everything in a game was a micro transaction?”

    • DebatableRaccoon@lemmy.ca
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      10 months ago

      Change “micro” to “macro” and you’ve got it. You get a game then additionally buy all of the assets. “Fee2Pay” is a term that got coined a few years ago and it fits here too.

    • Poggervania@kbin.social
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      10 months ago

      Depending on who you ask, it’s either God’s gift to all the cryptobros and GameStop bagholders apes or it’s games that have a more convoluted version of Steam trading but on the blockchain.

      Tbh, anything NFT or crypto-related I feel like is scammy as hell at this point in time.

    • brsrklf@jlai.lu
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      10 months ago

      A bunch of cryptobros who don’t really have an interest in playing video games started to think “what if everything in a game was a cryptocurrency, and what if instead of playing for fun, you invested in the game to earn more money?”

      Seriously, “play-to-earn” is the thing they want to make happen. They took all those boring trends that make shitty microtransaction-fests feel like a job, and they saw a future where stuff like this would actually be your job.

      • mateomaui@reddthat.com
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        10 months ago

        Someone should have told them Texas Hold’em already exists.

        I guess in a world where you can get paid to do surveys all day, why not? It sounds intriguing, and there’s enough regular financial management sims that I could see it working somehow, but apparently not yet really. Be interesting to see the ones that didn’t fold and why they’re still around. Though that could just be because of people willing to part with their money.

        • brsrklf@jlai.lu
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          10 months ago

          Difference I can see with traditional gambling (e.g. Texas Hold’em) is that it’s not in the instant, they actually want you to speculate on virtual “ownership” and spend now while it’s “cheap” to earn later in a totally happening glorious metaverse future. Yes, it’s very pyramid-y in nature.

          Some of these “games” are empty shells of of a virtual world where you buy plots of land and then expect it to become more valuable, maybe build a virtual store or boring asset-flipped “resort” on it, rent part of it to someone to do the same, etc. They’re landlord fantasy. Except some may really believe in it.

          If you’ve got the time, Dan Olson made a pretty good video about that stuff :

          https://youtu.be/EiZhdpLXZ8Q?si=8FNV45vDy60SaNqz

          • mateomaui@reddthat.com
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            10 months ago

            To be clear, the Texas Hold’em was definitely a joke as it can be a huge money hole for people waiting for profit, but yeah, I get your meaning.

            I read the link skullgiver posted about FinSoul, and I don’t know if it’s mind blowing or inevitable and obvious that they’ve moved from scamming fake coins to building fake game worlds to con people into being vaporware investors.

    • mifan@feddit.dk
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      10 months ago

      This is only counting confirmed dead games. There are still loads of game companies and shot loads of stupid peoples money to be drained.

  • squiblet@kbin.social
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    10 months ago

    I played a “web3” game for a while, based on real estate. It’s still around. It has some possibilities to make real-world money but seems to function mainly on game scrip, like most microtransaction games. The idea is solid, “crypto virtual property” copy of the real world, but holy cow were the developers absolutely terrible at making it fun. The non-financial mechanics of the game are the most god-awful boring thing I have ever seen. I guess they’ve improved it recently with street racing, but I haven’t tried that.

  • FunkyMonk@kbin.social
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    10 months ago

    I’m so sick of the late stage capitalism approach to art ‘Well FOOD as an art lives on Tips, why not ALL ART live on constant hand reached out while dancing for approval?’

  • Helix 🧬@feddit.de
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    10 months ago

    Pay to pay games. Of course they fail, apart from when poor people play them in the hopes of making some pocket change. Most of them don’t even have gameplay outside of the monetization.