ryujin470@fedia.io to Technology@lemmy.world · 1 个月前Open-source game engine Godot is drowning in 'AI slop' code contributions: 'I don't know how long we can keep it up'www.pcgamer.comexternal-linkmessage-square192linkfedilinkarrow-up11.01Karrow-down110cross-posted to: programming@programming.devpcgaming@lemmy.ca
arrow-up11Karrow-down1external-linkOpen-source game engine Godot is drowning in 'AI slop' code contributions: 'I don't know how long we can keep it up'www.pcgamer.comryujin470@fedia.io to Technology@lemmy.world · 1 个月前message-square192linkfedilinkcross-posted to: programming@programming.devpcgaming@lemmy.ca
minus-squarenightlily@leminal.spacelinkfedilinkEnglisharrow-up12·1 个月前It’s discussed in the Bluesky thread but the CI costs are too high on Gitlab and Codeberg for Godot‘s workflow.
minus-squaree8d79@discuss.tchncs.delinkfedilinkEnglisharrow-up6·1 个月前That’s a shame. Did they take the wasted developer time dealing with slop into account in that discussion?
It’s discussed in the Bluesky thread but the CI costs are too high on Gitlab and Codeberg for Godot‘s workflow.
That’s a shame. Did they take the wasted developer time dealing with slop into account in that discussion?
See here for yourself