CD Projekt Red's senior vice president Michal Nowakowski reveals that the studio planned to release three Cyberpunk 2077 expansions but two of them were cancelled due to technical reasons.
They spent a LOT of resources trying to tune their REDengine to meet the demands of Cyberpunk. I can only imagine the tech debt of them adding hack after hack to meet the promises of Cyberpunk after the release.
And over there is Unreal 5, which has many many successes. Even the shitty unreal games still function better than Cyberpunk on launch.
It makes absolute sense.
They spent a LOT of resources trying to tune their REDengine to meet the demands of Cyberpunk. I can only imagine the tech debt of them adding hack after hack to meet the promises of Cyberpunk after the release.
And over there is Unreal 5, which has many many successes. Even the shitty unreal games still function better than Cyberpunk on launch.
I really hope that they keep REDengine alive, the graphics are amazing and, more important, feels different from UE5.