I thought this too, but unfortunately in terms of modding and general use they are very limited, afaik. When I looked into it, it boiled down to: There’s an sdk to develop stuff for it and you can get root access but good luck trying to replace the os or anything like that.
That being said, this is what I remember from ~2 years ago, so if it can be customised more now, please let me know. I kinda bought 2 in hopes of being able to do that :D
I thought you could literally install sunlight/moonlight on it and have an even better experience. I never got around to trying after it got recommended to me
It seems to be more for if you actually want something that makes use of the screen and gamepad input and then you can launch it from the UI. https://github.com/ValveSoftware/steamlink-sdk
I thought this too, but unfortunately in terms of modding and general use they are very limited, afaik. When I looked into it, it boiled down to: There’s an sdk to develop stuff for it and you can get root access but good luck trying to replace the os or anything like that. That being said, this is what I remember from ~2 years ago, so if it can be customised more now, please let me know. I kinda bought 2 in hopes of being able to do that :D
I meant that I ought to use it for its intended purpose after all.
(But yes, I would still like the option of replacing the OS.)
I thought you could literally install sunlight/moonlight on it and have an even better experience. I never got around to trying after it got recommended to me
You can and it is great! https://github.com/moonlight-stream/moonlight-qt
Why would you need sdk? It’s literally linux box. Just use GCC.
It seems to be more for if you actually want something that makes use of the screen and gamepad input and then you can launch it from the UI.
https://github.com/ValveSoftware/steamlink-sdk
Thanks for link. Seems like regular buildroot for crosscompilation. I’m more wondering if it is using X11, wayland or KMS/DRI.
On the first glance seems to use dri. Basically linux box.