Nathan Sobo recently open-sourced Zed, a code editor that focuses on performance, integrates AI capabilities, and supports software teams’ collaboration out of the box. For performance, Zed leverages a Rust code base, multicore- and GPU-optimized code, with a custom Rust GUI framework. For collaboration, Zed relies on CRDTs and team channels. Zed is currently Mac only.
And
Seems contradictory
Yup. Especially since it’s written in Rust… Like why? Rust has a great cross-platform story.
they’ve written a custom GPU framework to achieve the performance the level of performance they have. it’s currently only compatible with macos, but is being ported to other operating systems.
How much GPU performance do you need for text?
For sure. If 32-year-old vim can handle multi-GB files smoothly, you don’t need a GPU.
Why in the world wouldn’t you just use Vulkan? Then it would still be portable to other platforms with probably still good performance, no?
vulkan is a graphics api, not a framework. their framework is using vulkan.
If their framework is using Vulkan, why is it not compatible with anything but MacOS? Isn’t the point of Vulkan that it’s cross platform?
It’s not fundamentally incompatible, they just haven’t written the code to make it compatible yet. GPU frameworks need a lot of OS specific code, so it will take some time for them to make it run perfectly on Linux.
This is wrong. Their framework uses metal, which is an apple only graphics API.
runs only on MacOS for now
it will be released on both Linux and Windows, with Linux support currently being the top ranking issue on their GitHub page. they have a tracking issue showing that many pr’s have already been merged working towards Linux support.