- cross-posted to:
- technews@radiation.party
- cross-posted to:
- technews@radiation.party
Conformant OpenGL® ES 3.1 drivers are now available for M1- and M2-family GPUs. That means the drivers are compatible with any OpenGL ES 3.1 application.
Our reverse-engineered, free and open source graphics drivers are the world’s only conformant OpenGL ES 3.1 implementation for M1- and M2-family graphics hardware. That means our driver passed tens of thousands of tests to demonstrate correctness and is now recognized by the industry.
Why did we pursue standards conformance when the manufacturer did not? Above all, our commitment to quality. We want our users to know that they can depend on our Linux drivers. We want standard software to run without M1-specific hacks or porting.
How long til apple grabs that source and repacks it into one of their closed, proprietary drivers?
Why would they do that? They’re intentionally not supporting OpenGL, so that people use their proprietary API
Well, Mesa is licensed under the MIT license¹, which is not copyleft, so Apple is free to do so.
¹No license is mentioned in the repository of the driver, so I assume it’s under the same license.
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