“Development of this skill tree actually started before Darktide launched, but some classes were further along than others. The system just wasn’t ready last year.”
Sad that it’s another “launch the game now and finish it later” situation. Hope these are fun.
Yeah, I enjoy the gameplay and atmosphere a lot but it’s obvious this game was rushed out in a bad state.
They wasted a lot of goodwill with the initial release, I hope with changes like this they do good with the players and then they’ll have a chance to bring in new ones.
They messed up initially with Vermintide 2 and then caught up and did the same thing again with Darktide.
They’re a strange developer are Fatshark, clearly very talented creatively, but their business side needs improvement.
Poor choices but with MTX and their project management is dire
I would agree. It’s wild to me that they are still releasing content (Free and DLC) and regular hotfixes for Vermintide 2. I remember it also releasing in a similar state to Darktide. Which is why I just decided to wait. I’ve had a ton of fun with both Vermintide games, so I have a good feeling they’ll get it there eventually.
Yes, it’s the current thrend in software development, ship the minimal viable product and then react according to the customer complains.
I’m excited for it.
Nice that they’re working to make the game better. I was excited for it but it got bad press so I held off. Hope that it gets to the point where it’s worth picking up to play with friends.
The game deserves better than how it launched. Don’t get me wrong, I find it a ton of fun and play a lot but the progression/crafting is a disaster.