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Joined 2 years ago
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Cake day: June 28th, 2023

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  • I can certainly understand not liking it. Besides it’s offensive social takes, it’s definitely not what a typical Resident Evil game is supposed to be. But a buddy and I spent years trying to find good coop game experiences and as far as games that actually sculpt and tend to the coop part as opposed to just throwing a coop mode in at the last moment, very few come anywhere close to the effort to put into this one. On harder difficulties it’s actually a really interesting challenge that’s not just about bullet sponges or grinding for better gear but about strategy and effective teamwork.


  • If you can get past its extremely questionable social issues, I’ve never played a co-op combat game as well designed and implemented as resident evil 5. It forces you to work together in a variety of challenges and unexpected ways. It keeps you both focused on mutual goals. And if you don’t work together with situational awareness and effective communication, you will not succeed. I really wish it sold better because I’ve never seen a company since put as much effort into co-op design except maybe the “it takes two” and “a way out” guy. But those aren’t shooters.








  • Just adding support for this recommendation. I had 4 gaming headsets before this, and got this for about $140 on sale. It’s far and away the best sounding headset I’ve ever used for non-professional purposes. There are two caveats:

    3.5mm jack works on most gaming consoles through the controller. And you can get a super cheap and small adapter from 3.5mm to USB-C if you want to use it with phone or other USB-C input. But if you need wireless this won’t do it.

    They are open back style headphones. Meaning there’s a considerable amount of sound leakage into the room with you. Someone sitting next to you can hear every word of your voice chat or phone call. They sound really open airy and have a great sound-stage because of this, but it’s not great if you need privacy. They do make the Game One version with a closed back.









  • When we switch to DST, we "Fall Back. ". We set the clocks one hour back, at 2:00am Sunday, so basically we get an extra hour of sleep just on that night. Then we lose one when we set the clocks forward in the spring.

    To be fair, I don’t think that extra hour, once in the Fall, is used as a reason for Daylight Savings in any debates.