I just expect a popup in the game which says something like “Could not connect to server, some multiplayer features will be unavailable. Continue offline?”
I just expect a popup in the game which says something like “Could not connect to server, some multiplayer features will be unavailable. Continue offline?”
Oh yes, Front-end developers suffer this decision daily. Luckily there things like Typescript to ease the pain.
I feel the idea was that anyone should be able to make a webpage by just copy pasting snippits and to help with that html and Javascript will attempt to continue as best as it can, even if there are glaring issues.
Well, if you use big “aggressive” lists, you’ll find that it blocks a lot including stuff you actually do want to see, then you have to comb through the recently blocked list and whitelist that which you actually need.
OR, you only use the oisd.nl list, which is supposed to keep everything you do wish to use in a working state. I have used it for years now I have yet to whitelist something. Once a year I update the pihole, but otherwise don’t touch it.
That’s great, my friends and I where quite disappointed with PD3’s offering, but maybe now it has had some time in the oven it’s worth looking into again. After another few months ofcourse.