I should probably carry this, my heart likes to randomly decide 220bpm is a good idea every now and then.
I should probably carry this, my heart likes to randomly decide 220bpm is a good idea every now and then.
I almost exclusively play VR FPS these days. I only have time for short <1hr play sessions so my RPG days are on hold until life allows it.
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I think they’re amazing. The chemistry of colored flame has fascinated me since I was young, and there’s nothing quite like being close to explosions. If I had more time and lived in the US I’d be a hobby pyrotechnician.
Volumetric video for sports is interesting because it offers VR users the option to ‘be there’, but the provider can also offer desktop/mobile users the option to control their own virtual camera. I can kinda see it taking off in a few years when more cheaper/lighter headsets with good passthrough arrive.
The main issue was plugins and external programs compatability. There are some really obscure plugins for advanced work in Indesign, like syncing with client spreadsheets for catalogue work, auto generating indexes/references, that kind of thing. Another problem with ID was working on a network with multiple users accessing the same file from different locations. With Photoshop it’s a similar story, we had a lot of actions and custom scripts that would’ve been a massive headache (or impossible) to port over manually. Personally I use a lot of scripts/actions using smart objects, auto selections etc for batch processing and the feature set in Affinity just isn’t (or at least wasn’t) up to it. These days I prefer Capture One over Lightroom for RAW processing but I still need to use LR when processing timelapse because the 3rd party plugins only exist for LR.
Yeah to be fair it’s been a few years since I looked and the list of issues that meant we couldn’t switch wasn’t too massive. Hopefully they get there!
Capture One has a free 30 day trial IIRC. It’s great for doing this kind of thing, if you put caps lock on you can hit keys 1-5 to rate and it will auto advance.
Affinity is the closest but still a ways off being a viable replacement for ID or PS. Source: worked in a design studio, every few years we would try Affinity in an attempt to de-Adobe our workflows but it’s just not comparable.
It does look strangely unreal! The video compression probably doesn’t help.
VR caves are still a thing. It’s also the technique used for virtual production, with the backgrounds rendered in realtime in Unreal Engine, trackers on the camera for positional data, or camera on a robot arm which negates the need for trackers. It’s very cool tech that opens up a lot of possibilities that would be prohibitively expensive to shoot for real.
It’s real, search 5d party room for other examples.
It’s real, search 5d party room for other examples.
If you search 5D party room there are plenty around.
I’m struggling to figure out how this is forced perspective, it’s just sloshing water with no frame of reference for scale?!
This is partially solved by auto limiting them when they enter a pedestrianised area. Seemed to work well in my local trial.
Thanks, seems easy enough! Unfortunately my work revolves around the Adobe suite so it’s W11 fun times for me yay
I should probably look into why my absolute beast of a machine apparently isn’t compatible with W11. I’ve just been ignoring it forever.
Steam VR not good enough for ya?
Yeah I’m lucky I guess that my particular condition is deemed not serious enough to warrant carrying medication. Just gotta live with it, thoroughly unpleasant when it happens though!