Getting hit always carries a chance of death.
Another tragic case was a British boy getting hit by a bouncer(lightly) and just dying.
A person I know talks about how driving bicycles without helmets is very reckless as their mother had someone fall beside them when waiting at a traffic light and just dying. Wasn’t even a bad fall









A purely distance based reward metric instead of an market based economy has always turned me off - I played it a fair bit, still.
I don’t get enjoyment from spotting the furthest apart businesses and shipping raw materials across the map when a perfectly cromulent source of materials was just over there the whole time.