What I love about the Zelda games is that they try out something new with each title. So who knows, maybe they’ll eventually do a Zelda that’s geared more to fans of the older titles.
What I love about the Zelda games is that they try out something new with each title. So who knows, maybe they’ll eventually do a Zelda that’s geared more to fans of the older titles.
I agree with all you said about Zelda BOTW. As a Zelda game I was really disappointed. But if you set aside the Zelda part it was actually a pretty fun game for me. I really enjoyed the exploration and it was the best open world game I played so far. But too easy forgettable dungeons and too easy bosses and darn weapons breaking really bothered me so I’m not even interested in the TOTK. I’ll wait for the next Zelda game and keep my fingers crossed.
I prefer Linux as a OS, so I’m really happy that I can play games that aren’t supported by devs. And it has benefits - since Linux is a better OS by a mile some games work better on it. For example Valheim on Windows is unplayable for me since it shuts down my computer after 5 - 20 mins, while on Linux it runs without problems and has smaller FPS drops in my gigantic castle. Maybe it’s a bad example since it has support for Linux, but Ravenswatch doesn’t and also has better performance on Linux through Proton.
Yep, even if the game is Windows only and you’re a Linux guy, you go into the Steam properties/settings for that game, click on the Compatibility tab, and then check the “Force the use of a specific Steam Play compatibility tool”. Chances are the game will work fine, but if it doesn’t you can try some other version of Proton. Alternatively, there is also Wine but I didn’t touch it yet and heard it’s a pain in the a**
Oh yes, the “AI”, how could I forget. All aboard the hype train!
Yep, I’m so happy when I hear how shitty Win 11 is. Enjoy your ads, currency exchange rates that for some reason cycle on the taskbar, traffic information, and what not.
Great, thanks for the info. I’ll give it a go at some point :)
Wow, it never occurred to me to try that approach. I always focus first on the food and mostly don’t even get to building tools, and I find the game really fun and challenging. It’s great that you can take so different approaches and still enjoy the game. I’ll surely try it out your way, thanks.
Damn, I don’t know what to think about that. I’ve got an urge to stack them so they take up less space, so I liked when the game made me care about the residential area and creating roads through it.
Ravenswatch is a really fun roguelike that’s great solo, but the multiplayer is also really fun. Every character gives you a totally unique gameplay so it doesn’t get boring with time. I’m really excited to see what the game will look like when it’s released, but for an early access game it’s great and doesn’t suffer from lack of content because it’s challenging and has a nice variety of enemies so if somebody is on the fence about it, I recommend trying it out.
How does it compare with the original Forest? I liked that game, but after you explore all of the caves there’s not much to do. Building is fun, but I think some stronger enemies were needed.
I really like that you have to take into account what your villagers like and build the city around their needs. It makes choosing the type of buildings exciting every run. And then making sure that the production is fast enough so that the needs are satisfied.
I didn’t play the games you mention so I don’t know what do you enjoy about them, but for me this game was a fantastic surprise. It somehow gives me the old Warcraft III vibe, without the “building an army” part that I didn’t enjoy and was never good at.
I remember they changed at some point that people would go rest in their house. Did they revert it back so that the resting is done at the heart again? Does that mean I can just stack houses and not care if there are roads connecting them or if they are even accessible?
Ok, thanks for the info. I started freaking out :D