

Ugh. My friends and I recently played through “V Rising” . It’s a good game. It’s like Valheim meets Diablo but you’re vampires… Because of our busy adult lives we played together once a week for usually 2-3 hours. It’s took us damn near a year to get to the final boss, and it was just wipe after wipe after wipe. We weren’t making any progress. Like we couldn’t get him down past 75% life no matter how hard we tried. We changed our skills and equipment, same thing. We looked up some guides online and they were basically like “git good”
We never beat him, because we didn’t want to waste any more of our limited adult gaming time just getting crushed by a boss for hours.
It was such a slap in the face because nothing else in the game was that difficult. There were some tough bosses that took us down maybe 3 or 4 times. But this was just hours of getting wrecked without even getting close to winning. It was truly a morale blow.
Sigh… We switched to a different game, and I guess we will just never finish that one.












I’ll probably be hung for this one but Disco Elysium.
And the thing is. I like text heavy decision-based games. Like I could go on and on about Shadowrun Dragonfall. But Disco Elysium was just so drab. It just felt like a slog of memorization, and when I gave up on trying to do that I was like “okay, I’ll just play and do whatever I feel like” the game punished me. Maybe people like that? I don’t know… Like… Maybe I like games for escapism? So playing some peice of shit alcoholic didn’t do it for me? It just felt like a depressing version of a good game. People kept telling me “you just need to keep playing it gets so good”. At like 6 hours in when it’s not good yet, you failed at good story telling and you failed at good game development. To each their own I guess.