The only war is class war
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Moonguide@lemmy.mlto Coffee@lemmy.world•Where do you get your beans? A coffee shops thread2·5 days agoA light roast from Marcala, Honduras. It’s pretty good, but a bit finnicky on my espresso. Either that, or I’m not as good with it as I thought.
Moonguide@lemmy.mlto Asklemmy@lemmy.ml•What game changing item*s can you buy for $100 or less?51·8 days agoThe nothing buds are pretty good and if I’m not wrong I got them under 50.
Yeah, I’m multilingual from a hispanic country, and due to job experience and the media I consume I’ve ended up with a real mess of both accent and lexicon. Nowadays, most of my english and italian interactions are limited to online gaming, and half the time people catch on to my accent, and guess I’m either quebecois, german, or french, despite not being fluent in any of those or ever spending more than a week in any of those countries.
In day to day life, I mix all three (spanish, english, and italian), using the first word that comes to mind. It feels really jarring trying to convey a complete idea in just spanish, and end up translating foreign words in my head. It’s faster for me now to communicate in english than it is in spanish.
Moonguide@lemmy.mlto Baldur's Gate 3@lemmy.world•I get not wanting to but 'No ideas'?English1·12 days agoYeah. Maybe a Mooncrash type of DLC could work, with M being the BBeG and brushing off the roguelite gameplay as fae shenanigans, but it wouldn’t feel natural to BG3s established gameplay loop.
Moonguide@lemmy.mlto Baldur's Gate 3@lemmy.world•I get not wanting to but 'No ideas'?English9·12 days agoPlus, bonus content means more XP and levels expected, and post level 13 gameplay (at least in DnD) is a slog. The game becomes increasingly more about a battle of attrition, characters become bloated, and the narrative would be a victim to power creep.
We’d either face any of those threats before the finale, which would throw the intended level for the final fight out of wack (plus hurt the already imperfect pacing of act III, or derail the better managed pacing of act I and II), or after the finale, which would incur the inherent issues in high level dnd gameplay.
BG3 is one of my favourite games ever, if not my favourite, and it does not need any more content. I imagine that the whole clusterfuck within WotC and Hasbro took the wind out of Larian’s sails about developing for the DnD IP. I’d rather keep what we have, which is already great, than taint it with a cashgrab, as you say.
I’d rather Larian work on what excites them than what already works well.
That’s about it. Clients often have an idea of what they want, inspired by stuff they’ve seen already. It’s just safer to request stuff that already works than innovate. So designers might have more interesting and readable ideas but they end up doing what the client wants anyway. Good way to see this is designer’s online portfolios.
A good client provides some guidance but offers a fair amount of freedom in regards to exploration, the average client has an idea of what they want already, and the worst kind of client tells you what they want from the go (because most often it just won’t work).
I see your point, but… I don’t know. Nowadays, attention is a prime commodity. The easier something is to consume, the more people it will reach. And while that doesn’t matter as much in entertainment media, it has to be considered when designing for more important topics. Thus, media has to be designed to be read efficiently.
I don’t love how media is designed nowadays, precisely because it is monotonous and boring often, but I don’t long for the days when I had to look an entire page over for the bit of information I’m after. A balance can be struck through clear layout design and following trends that respect hierarchy. Maximalism does neither.
Though, I feel like I have to differentiate artistic media from informative media. Art can go bonkers, in fact art should challenge established tropes, but design should prioritize function over form, keeping in mind there is some room for aesthetics in there.
Again, I’m approaching this from an efficiency and ease of use point of view.
I’m a graphic designer, so maximalism and antidesign. It’s taking a bit to become more than just a trend, but it’s getting there. I understand minimalism is getting stale, but the answer is not going for something hard to read. Even with proper hierarchy the sheer clash of colors, sizes, etc., will lead to a jumbled mess. Form follows function to make life easier.
A balance must be struck between maximalism and minimalism.
And odds are, they already made their choice.
Yeah this is my point. I have a large group of players, but none of them are up to DMing. I moved to Savage Worlds because it is easier to understand, and might be able to persuade my players into becoming DMs, but I haven’t achieved it yet unfortunately.
Bg3 doesn’t support kb/m on ps5?
They might not have people up to being a DM, which, as a past DnD DM… I understand.
Moonguide@lemmy.mlto Baldur's Gate 3@lemmy.world•Downloading the game, got some time to kill---any guides out there that you'd recommend?English21·28 days agoThis. Even if you’re absolutely ignorant of 5e, the game has so many moving parts that even looking up a build will partially spoil the game. Not to mention the game is too easy (barring one or two fights) to warrant a broken build imo.
What I would give to play it again for the first time.
Moonguide@lemmy.mlto Asklemmy@lemmy.ml•Celsius and Metric users of Lemmy, is there any cute tips or sayings that help generalize a measurement?3·1 month agoAlso, this one might be somewhat subjective since stuff can feel hot or cold depending on the person, but body temp is around 37C, with hands lagging behind a degree maybe.
Even a two degree difference is obvious, and helps with pets (cats have an internal temp of 39 and dogs of 37), and to a lesser degree, cooking.
Moonguide@lemmy.mlto Asklemmy@lemmy.ml•Should I Install Linux? Pros & Cons for Gaming & Coding1·1 month agoI’ll be sure to mention it! Appreciate it
Moonguide@lemmy.mlto Asklemmy@lemmy.ml•Should I Install Linux? Pros & Cons for Gaming & Coding3·1 month agoYeah this is the one.
Hm, the first session I ever ran I had this mentality. The session would entail meeting in a tavern, talking to the locals to gather info on a nearby tournament, and get ambushed on the road by undead. I had listed out every bit of XP that my players could earn along the way, plus a little over in case they did something cool. Both combat XP from killing monsters, as well as passing planned social and exploration checks and player-initiated social and exploration checks.
It was hell. I had a spreadsheet on one screen checking boxes to automatically add stuff (so as easy as it could be), for even the smallest stuff possible. The XP was shared as well, so I wasn’t even counting each player individually. The very next session I decided I’d start doing narrative level ups instead.
The problem with XP systems, especially the ones like Elder Scrolls which levels skills through use, is that it adds a ton of homework to the DM. On top of prepping encounters, quests, maps, NPC’s, oh-shit situation scenarios, etc., doing XP is a bit much, at least for me.
Part of the entire reason I moved away from DnD was the level up system. Savage Worlds is much better in that regard, since on an advancement players can upgrade combat skills, social skills, exploration skills, or gain the equivalent of feats (or remove what would amount to anti-feats) after an important story beat - all from the same point pool. So, an advancement could be achieved after a particularly important conversation or exploration event, and result in non-combat skills being upgraded.
Moonguide@lemmy.mlto Asklemmy@lemmy.ml•Should I Install Linux? Pros & Cons for Gaming & Coding4·1 month agoHm, appreciate it! I’ll look into it.
ADHD, GAD, SzPD, and depression. ADHD kicks my ass the most, since the medication most people take is illegal here. Depression and ADHD combined make it really hard to start projects, and GAD makes it really hard to keep one going.