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Joined 1 year ago
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Cake day: June 16th, 2023

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  • If you are in a decent condition it’s likely doable from the get go.

    It’s definitely doable for almost anyone via gradual distance increase.

    For reference:

    I’m your average, feeble programmer. My only interest in biking is exchange of temporary suffering for a good chance at longer and comfier life. Also cheaping out on public communication tickets.

    I was slightly overweight when started biking (25.5 BMI). I have 6km to work. Had to do round trip and back (so 18km pretty much your distance) one day a few weeks after starting bike commutes (I forgot something and had to do a round trip right after arrival).

    At 6km at the start I was pretty spent and almost at the point of needing a shower.
    At 12km I was exhausted, in pain and absolutely needed a shower.
    At 18km, with a 15min break for a shower at home I was fucking dying (figuratively).

    So if you never biked I suggest feeling out your limits and gradual acclimation. But it’s definitely achievable.



  • About the city-builder early game experience - you pretty much nailed my feelings about the game.

    I think the weakness of the game is that one needs to experience other strategy games (I played very little of city builders, but a lot of grand strategies and 4X) and have some level of self reflection or meta thinking to be immediately attracted to this concept (without trying out the game first).

    Most people who didn’t notice that micromanaging already won late game is the bad, tedious part, would be reluctant to accept the inevitable destruction of their cities.

    I think that there’s an untapped potential in increased complexity of the central City. What I mean is that if there was some metagame city building it would attract a bit more players.