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Joined 6 months ago
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Cake day: January 14th, 2025

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  • It is not a coincidence that you start losing muscle at 30 and that’s were most people start to complain about body aches.

    This study also gives credence to it and there’s many more that also confirm it:

    https://pmc.ncbi.nlm.nih.gov/articles/PMC6124840

    Another aspect is inflammation and I hate to bring it up because it’s such a nebulous concept peddled by online granola mom anti vax types that don’t have a single clue about nutrition. But it is a fact that the shitty diets prevalent in our society cause inflammation in the body, which also contributes to skeletomuscular pain. The worst thing is that people consider it normal when it really isn’t. You’re supposed to be pretty spry up until your 60s or 70s.








  • Yeah no I agree but at a federal level, especially with the outsized economical power California has, you would have to look at if a regulation that they pass could have shockwaves that could be problematic in other states. Like let’s say the top 5 economies in the US decide that ICE engines are banned so now the car manufacturers decide that they can no longer sustain their ICE manufacturing anymore and will only sell EVs. What happens to states that do not have the infrastructure to support only EVs on their roads? So that’s why I say that at a rational level I can understand opposition to that sort of lawmaking.

    But actively stopping any organization from adopting a technology that is objectively superior is just stupid. It’s actually anathema to free market capitalism.






  • I mean if you think a system doesn’t work well it’s because you are able to identify why it isn’t working well and can visualize somewhat of an alternative. If that isn’t the case then you cannot be fully sure that there is a better way to do things, and maybe the system is working as well as it can be given the environment the system needs to operate in.

    I’m not a dev myself so I can’t speak too much about the pov of being a worker in the industry and the issues you describe with credits. But from a management perspective the problem is that it is simply not possible to accurately predict which games will have a long tail. So if you plan for a long tail and the game isn’t received as well as you expected, what happens then? The game makes a loss. The studio might need to close because they overcommitted resources to the project etc. it’s much safer to assume that all the sales will happen in the first 6 months and forecast for that, and if the game turns out to be more successful than expected then that’s free money basically from a planning POV.

    The intention of live service games is pretty much that, creating games that will purposefully and predictably have long tails, but the problem is that even if a game is designed to have a long tail it doesn’t mean that it will find an audience that will give it the momentum needed in the first place.

    As for bonuses being tied to reviews or sales, they both have pros and cons. Maybe it should be a little bit of both, because well received game might make lackluster sales while a badly received game might make crazy sales numbers (most AAA games).

    As for getting review bombed or getting panned by influencers. That is always a risk in every industry. I find that most games get the reception they deserve, For example a lot of people want to frame the latest Dragon Age for flopping because of chuds, but that is not in fact the case, because those same chuds probably sunk hundreds of of hours into BG3 which is by all chud metrics also a “woke” game. So the problem, very often is the quality of the game. Chuds are more than willing to put up with politics they don’t like in games when the game is objectively (subjective to the expectations of the intended audience) good.