Cherries!
Idiomdrottning demonstrates a new and often cleaner way to solve most systems problems. The system as a whole is likely to feel tantalizingly familiar to culture users but at the same time quite foreign.
Cherries!
Elves are of a culture that’s long familiar with magic yet respects magic and its ways.
The wrong thing was that “It doesn’t matter what the US does” when the US is exceptionally culpable on the demand side, the drill side, and the policy side.
@thorbot@lemmy.world
And looking at per capita, consumtion based, the US is ten times as bad as China. US: 20 tons per person. China: 2 tons. I think the world average is 4t.
China still needs to cut down because 2 tons is a lot more than what is OK but holy shit saying
But the problem is, even if all of the US came together and stopped 100% of our emissions, China would still continue to pump out 90% of the world emissions
is the wrongest thing I’ve ever heard. There are very few countries on this planet who arr doing worse than the US:
https://ourworldindata.org/grapher/consumption-co2-per-capita
@snota@sh.itjust.works @boardgames@feddit.de
Oh, that is wonderful!
Yeah, I’ve been reading Nick Bentley, he’s like been wary of even simple abstracts, let alone a full euro. I’m still gonna cut down overall (not buying new hardware is better than buying harm-reduced hardware) but I’m glad they’re trying to harm-reduce! 👍🏻
Makes me more interested in the game.
I guess I see pandemics as still an unsolved and dangerous issue, although of course not as bad and important as climate change is, so I still have a hard time seeing the difference.
I didn’t mean to rain on your parade and I hope you end up enjoying the game.👍🏻
For me, buying new board games is something that’s riddled with climate guilt. It’s one of my own biggest footprint leaks. And this theme, I feel, would remind me everytime I’m playing the game about that. Which I guess is a good thing.
I already have nine co-op games so I’m set for a while*. If peeps in my part of the world need to fill up seats for Daybreak I’d be willing to give it a spin on someone else’s copy. 🫡
Leacock has made some great games.
*: Actually I kind of needed this thread because I’ve been eyeing Unfathomable today but I guess I don’t need a tenth coop game right now. This is the irony of Daybreak’s theme—it’s meant to inspire the fight against climate change and as such it reminds me to not buy games much more than a plastic pile like Unfathomable can.
Climate change has the same “going through it in real life” trait as Pandemic has.
It’s awesome!
That’s rich when the Google Play store is full of malware while F-Droid is full of gems.
best: play games with them
Yes! I was just about to say the same thing.
It’s something most boardgamers really want, it’s something that they can’t buy, and it’s lower impact on the planet than buying a bunch of plastic and cardboard.
There is this game CO2 where everyone is kind of the villain sorta but you’re also supposed to be cooperating. It doesn’t work very well, your idea sounds better.
But the theme is still a li’l weird to me.
@boardgames@feddit.de
Despite this unbridled optimistic view, it’s hard to deny that much of this game could be described as fantasy. The clarity of structures found in the format of a board game in no way parallels the deeply troubled complexity of our world. In fact, Daybreak makes it clear that to accomplish such an arduous task requires the absence of hurdles such as opposing financial incentives and human egoism.
Yeah 💔
For me these games are kinda upsetting almost, for how frivolous they come across. The “build back civilization easily after the collapse” ones are even worse, though.
I was on a seminar with some scientists who had created and played many sessions of a very realistic sim game of how Switzerland could meet its climate goals. And no group had ever managed to win it. People were unwilling to give up cars and meat and cheese, was one problem. (That’s also why I don’t fully buy the “it’s only the corporation’s fault” line of reasoning.)
@boardgames@feddit.de
My own reason for staying DM so long was that I had such a hard time trusting that the other DMs wouldn’t “cheat” (YMMV what “cheating” means as a DM). Finally I found some ways to talk about that in a clearer and less misunderstandy way.
Awesome map, btw! I have the dungeon cards from them.
It was such a awesome storyline though! Def made me interested in the game (but probably gonna skip it after all since I don’t think I like these kinds of games).
It’s good that it’s a concluded S1 storyline since a lot of us still have a lot of catching up left to do of Discovery. I just started S02E08.
I forgot to add the best part which was the Ra game itself.
@reverse bought out early and had no sun discs left. Our other friend had only one, and it was the lowest remaining disc, a three. I had the highest three remaining discs.
But Ms. Disc Three refused to invoke, just pulled tile after tile, and finally we had a full action table. It’s pretty good, but Ra’s boat is on the middle of the field. I figure I can get three times as much as her if let her have it, so I do.
I have the run of the board.
And immediately pull three Ra in a row and die. I ended up dead last, and @reverse actually won the game. I got played 🤦🏻♀️ I love Ra!
I played Ra, Blood on the Clocktower (not sure that counts as a “game” but we had fun👍🏻), and some more Sail. Sail is so great. Ra is good too but as we were packing up the game some anti-boardgame people came up, being jerks to us.
And also I played some Magic which I am so sick of.
One thing in the Lucky Duck’s edition’s favor (not sure if it’s enough) is the card art, which I prefer.
Yes, that’s right! It has a board so the tricks you take move you on the board or fight a dangerous Kraken. But like The Crew Mission Deep Sea it has the best theme and that theme is the sea!
There’s also cook’s utensil rules in XGE.
@dogsoahC@lemm.ee @dnd@lemmy.world