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Cake day: June 25th, 2023

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  • Agreed. And it wasn’t just blind trust in his promises despite a lack of deeds, unlike Trump’s wild promises. Like I said, Long actually managed to achieve many positive things for the working-class Louisianian. I also didn’t mention it, but he was remarkably hostile to racism for a 1930s Louisiana politician; one of his issues with the Social Security system implemented by Roosevelt was that individual states might deny its benefits to African Americans.

    I do wonder if he would have remained so benevolent indefinitely - there is the aforementioned secret control of an oil company profiting from State-owned lands, whose profits Long used for political purposes - but at the same time I can’t deny he did a lot of objectively good things which helped the people who needed it the most, was rightly beloved for it, and didn’t seem to be stepping away from it in his future plans.

    If nothing else, he’s a fascinating study on how the political positions associated with populism have shifted over time in the US.


  • It may not be an exact comparison, given changes in both popular media and US culture, but Huey Long (1893-1935) is possibly one of the closer comparisons.

    A wildly popular populist demagogue, Long similarly set about expelling political opponents from the government system following his election and engaging in political maneuvering and strongarming which ultimately got him impeached (though, like Trump, the effort collapsed before before long). His efforts included setting up Louisiana state boards which directed the distribution of state money to political allies, a move to deny hostile newspapers “official printer” status, worked with a businessman to create an oil company which profited from public lands allotted to it, produced his own newspaper which published positive stories, and other similarly totalitarian moves.

    However, it must also be noted that unlike Trump, Long actually achieved many populist goals, such as dramatically expanding the road system and increasing school enrollment. He was hostile to Roosevelt’s New Deal, claiming it was actually insufficiently populist and overly friendly to businesses, but also was highly isolationist and opposed to US involvement leading up to World War II.

    Long was assassinated in 1935 by the son of a political opponent. Most believe he was shot by the assassin, though some believe his bodyguards accidentally shot him in confusion after the assassin missed.


  • I’m afraid you’re not likely to get many actual answers on Lemmy. The politics here can be wildly, wildly skewed, and it doesn’t generally create a conducive environment to calm, rational discussions. (In fairness, I’m not sure if any other site really does support truly balanced political discussion either.) I admire your attempt, however.

    Another issue (which some others have already commented on) is what constitutes a “compromise”. For instance, if I have four issues which left and right-wing movements are at odds over, is it “compromise” if for each of the two I decide to go with a strongly left- or right-wing position? Or is it only compromise if for all positions we take a moderate position which cleaves to neither bloc’s position?


    Anyhow, let me at least try to answer. Though I lean more left, I still find myself out of line with both major parties on some issues. For example: In the interests of addressing climate change and achieving stronger energy reliability and independence, I favor a drive to increase, not remove, hydroelectric dams and nuclear power facilities in the country.






  • Here’s my thoughts from when I ran GoSM:

    Ghosts isn’t really a campaign. It’s a really un-connected series of individual mini-dungeon crawls. In particular, if you were hoping for a focus to be on the three factions within Saltmarsh itself, I will warn you that almost none of the modules have anything to do with that. The leadership divisions in Saltmarsh are just kind of there to help DMs build on their own homebrew stuff. Despite much being made of the Sea Princes, they’re more or less unmentioned in the rest of the campaign, as are the other two factions.

    Notably, the modules’ antagonists break down into two major categories:

    • Underwater creatures (Sahuagin in ‘The Final Enemy’, S’gothgah the Aboleth in ‘The Styes’, and a giant octopus that’s more of an environmental hazard in ‘Salvage Operation’).
    • Undead (Isle of the Abbey, Tammeraut’s Fate).
    • There’s also some unconnected pirates in Danger at Dunwater and a random priest of Lolth in Salvage Operation. The mini-encounters (Cove Reef, Wreck of the Marshal, Warthalkeel) are kind of just there. You might notice there’s no real theme here. Like I said, this is very open to homebrewing.

    In my case, I decided I liked undead as a final antagonist better than an Aboleth. The entire thing became a plot by Orcus - my ultimate BBEG - to drown and slaughter everything in the Saltmarsh region. Everyone else - Syrgaul Tammeraut, the Aboleth S’gothgah, the Sahuagin - were either intentionally or unintentionally working towards Orcus’ goals, some being duped into doing so. This required some reskinning - the generic evil cult in ‘Isle of the Abbey’ and the Lolth priest in ‘Salvage Operation’ became Orcus worshippers.

    In your case, if you want to focus on the three factions of Saltmarsh, I think you could go two ways:

    • Have reach of the modules be a task or threat created by each faction. For instance, maybe the Loyalists send you on the Salvage Operation, hoping to get some dirt on Anders Solmor’s mysterious missing parents. Maybe the Sea Princes are stirring up the Sahuagin to attack Saltmarsh to break the King’s control, etc.
    • Have one BBEG running all three factions. In this case, again, I would encourage you to look to either S’gothgah the Aboleth, or whoever Syrgaul Tammeraut’s magical patron is. Perhaps they are simply playing all three groups against each other to leave Saltmarsh depleted and ruined, at which point they will move in.

    In either case, the political side of Saltmarsh is relatively undeveloped, giving you lots of room to work in, but also lots of work to do if that’s what you want.




  • I’m frankly rather concerned about the idea of crowdsourcing or voting on “reliability”, because - let’s be honest here - Lemmy’s population can have highly skewed perspectives on what constitutes “accurate”, “unbiased”, or “reliable” reporting of events. I’m concerned that opening this to influence by users’ preconceived notions would result in a reinforced echo chamber, where only sources which already agree with their perspectives are listed as “accurate”. It’d effectively turning this into a bias bot rather than a bias fact checking bot.

    Aggregating from a number of rigorous, widely-accepted, and outside sources would seem to be a more suitable solution, although I can’t comment on how much programming it would take to produce an aggregate result. Perhaps just briefly listing results from a number of fact checkers?



    • Economic points are limited to plans gestures about taxes. Nothing about tackling corporate-induced inflation / shrinkflation.

    • Nothing about supporting workers’ rights and aiding labor organizations.

    • Nothing about building a stronger regulatory framework and tackling loophole use by corporations and ultrawealthy.

    • Nothing here on continuing to support US allies and build international partnerships.

    I recognize none of these are exactly keystone domestic culture war issues, and also all more or less reflect where she stood on Biden’s major pushes. But I’m still disappointed these all go unmentioned.



  • I am tinkering with something similar right now, with the elf-equivalents being virtually illegal outside the borders of their own empire.

    So, here’s what I would suggest you consider:

    • First, discuss it with your players and make sure you’re not going to piss any of them off by doing this. If any of them were planning on playing said race, make sure they’re okay with the impact on their play style.

    • Consider the storytelling conflicts you want to explore with this. What encounters do you want to put your players through, and why? What themes are you looking to explore?

    • Consider the larger impact on other parts of your world. Try to make this more than a point that exists in isolation and a vacuum.





  • So, this is a bit of a “depending on the group & situation” thing.

    Fudging HP is definitely a thing DMs (myself included) do. However, with an experienced group who can get a sense for how much HP is typical for mobs at a given level, and if the amount of damage done is quite clearly far enough that he ought to be dead, it can be hard to add HP without “showing the finger on the scales” - at which point the illusion breaks and it becomes “un-fun”.