I know what you are referencing, but displayport already covers everybody’s use cases
I know what you are referencing, but displayport already covers everybody’s use cases
I love all three, but they are quite different in their gameplay. In DRG you choose a class upfront so your role is more defined by this choice, the challenge is mainly about getting your bearings and traversing the terrain, and the mission objectives are (IMO) more involved. In HD2, the challenge is more about surviving against hordes of enemies without killing each other. In DRG, if you shoot somebody you hear a funny voice line, but I don’t think I’ve ever killed a teammate by shooting them. In HD2, this happens all the time.
I don’t understand why I would play it over Deep Rock Galactic, especially when the original Helldivers actually has splitscreen co-op.
I don’t see the logical connection here, but you do you. Perhaps worth pointing out, the original Helldivers doesn’t have splitscreen but rather shared screen coop – meaning you can’t get separated from your teammates, which is both a feature and a pretty big limitation.
Man, messaging is a nightmare. I use signal with a few of my closest contacts, whatsapp with most other people, sms as a fallback and for work I have to occasionally use Teams and fucking Viber (ugh). At least I managed to liberate myself from the clutches of Slack.
If only there was some standard way to get these apps to talk to each other so everybody could use what they want. Oh wait, there was, it was called XMPP, it worked perfectly and big tech fucking killed it and replaced it with the irritating clusterfuck that is the current status quo.
As a European, all I can say is good riddance, you greasy fuckers.
When an interviewer asked Maurice Sendak (of Where the Wild Things Are fame) about Dahl, his response was memorable: “The cruelty in his books is off-putting. Scary guy. I know he’s very popular but what’s nice about this guy? He’s dead, that’s what’s nice about him.”