Interests: programming, video games, anime, music composition

I used to be on kbin as e0qdk@kbin.social before it broke down.

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Joined 3 years ago
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Cake day: November 27th, 2023

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  • Hmm. I’m not exactly sure how I got there or what would work for other people, but it can be done.

    Maybe try thinking of it like pressing the clutch in a manual drive car? The engine might keep spinning, but if you hold down the clutch and ignore it eventually it’ll run out of gas…

    Or maybe think of it like tuning out someone annoying chattering nearby. They might keep talking for a bit but if you ignore them, eventually they’ll get bored and shut up / leave. Even if they come back, just ignore them again if you don’t want to engage.

    Or, try focusing on sensory details instead of mental chatter. Really notice what you’re seeing/hearing/feeling without actively describing it or planning anything.

    I don’t usually stay in that state all that long, but sometimes it’s nice to just be.


  • I suspect most of them do not have an internal monologue in the same (verbose) sense that humans can have, but the relatively closely related ones (e.g. mammals, probably) likely have similar memory/sensory integration experiences. It’s possible to get your own inner monologue to “shut up” for a bit, and just be and feel and do. You can still remember an experience without talking to yourself about it as well. I suspect that closely related animals’ experience is like that – although differing based on the particular set of senses and drives unique to their species.

    The further away you go from that, the less idea I have of what’s going on (besides “state machine” of some sort). I have only the vaguest notion of what it might be like to be a spider, and even less of an idea of what it’s like to be a starfish.







  • He writes out the entire code, and it works every time.

    Well, I’m not sure if they’re entirely human if it actually works the first time every time – but they’re definitely not any of the LLMs I’ve encountered… :-)

    I’m thinking obsessive about work (never mutes their phone type) and using AI tools. Politely check (preferably in person) to make sure you’re not waking them up in the middle of the night with off hour requests; there are some people who feel compelled to respond to everything immediately instead of getting back to you the next day.







  • Better out-of-the-box text-to-speech voices would be very welcome. The defaults are pretty painfully robotic… (Try spd-say "Hello world" if you don’t know what I mean.)

    Trivial to use on-device dictation software could also be useful.

    The capabilities of models like qwen3.6 to do things like on-device image analysis are pretty incredible if you have hardware capable of running it – I’ve run it on a Framework Desktop – but I have no desire to expose my systems directly to AI agents. That’s just asking for trouble… If an AI agent can fuck up, it will fuck up eventually, and I’d rather it not have the ability to delete my files when it does.



  • Based on what I see on my Steam Deck (not sure on Bazzite specifics), it looks like the WINE prefixes are stored in ~/.local/share/Steam/steamapps/compatdata

    I think the number in each folder name is the game’s steam ID, which makes it a bit cryptic. You can probably find that ID by running grep -i "name of game" *.acf in the steamapps folder. The files are named like appmanifest_STEAMID.acf, if I understand how this works correctly. You might also just be able to search for the file you’re looking for directly though if you know what the name is inside the prefix and it’s distinct enough.