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Cake day: February 22nd, 2026

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  • Awakening 2nd edition is pretty sweet, but it’s not exactly speedy. I do enjoy the mini game of figuring out exactly how many dice I feel comfortable giving up for my bonuses, though.

    But yeah, my most recent game is a purely street level situation. Recent events include

    • killing an AI music CEO because fuck that noise
    • killing a nimby lady, a dirty lawyer, and dirty assemblyman as part of a favor exchange
    • agreeing to help a spooky but friendly old lady try to get her church back from a grifter (this will probably involve murder)
    • agreed to supply a “maybe a mad scientist?” guy that’s been working on animating the dead with bodies. (They provided two deceased dead cops)

    There sure is a lot of murder in this game, though.















  • I work at a multinational mega Corp, but not one you’ve probably heard of. I am very disengaged.

    For one thing, I’m technically a “contractor”. I have to go to all the meetings, but I don’t technically work for them. They give me the legal minimum of paid time off, but only after I looked up what my rights are and fought them for it. They don’t pay for holidays. They say “have a nice Thanksgiving” and then dock me two days pay.

    The pay is insulting. I’m making less than I made ten years ago.

    There’s no technical leadership. These people are supposed to be doing python. They don’t know what unit tests are. They barely know how imports work. Trying to change everything is a months long battle and emotion massaging exercise. The people in charge don’t understand or care.

    They do love AI though. Lots of AI generated code. They don’t understand it but it looks so slick. Vomit.

    So fuck them. I used to go out of my way to fix problems and promote good practices. Not anymore. I hope the upper management and owners suffer.

    They’re probably not even renewing contractors past the end of the year anyway.


  • I’m not sure what you mean about limiting party composition.

    Oh I missed this earlier.

    So one solution to the pain caused by the adventuring day is to let players rest more often. But some classes get way more powerful after a long rest than others, so that’s a problem. A party of {fighter monk wizard} that gets a long rest after every fight is going to have a superstar wizard. One solution to that is only let the party consist of classes on the same rest cadence. Wizard, cleric, paladin, ranger are all long rest based. Fighter, rogue, monk, warlock are short rest.

    This causes tension even in a base line game. It’s very common for wizard players to whine about wanting a rest even when the rest of the party is good to go. You might say that’s their fault for not rationing their powers, but I’d say it’s their fault for playing a resource management game when they wanted to play a wizard game.

    Removing the adventuring day and corresponding “you need to rest to recover resources” is really difficult in DND. But people want to remove it, even if not consciously, because it sucks unless you’re aiming for a narrow range of game modes.