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Joined 11 months ago
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Cake day: October 30th, 2023

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  • I actually don’t know how much overhead that’s going to be. I’d start by just kicking it off on the command line first as a proof of concept, its super easy,

    5_K_M is just the quantization I use. There’s almost no loss of perplexity with 5_K_M, but its also larger than 4 which is what most people use.

    Name Quant method Bits Size Max RAM required Use case
    goat-70b-storytelling.Q2_K.gguf Q2_K 2 29.28 GB 31.78 GB smallest, significant quality loss - not recommended for most purposes
    goat-70b-storytelling.Q3_K_S.gguf Q3_K_S 3 29.92 GB 32.42 GB very small, high quality loss
    goat-70b-storytelling.Q3_K_M.gguf Q3_K_M 3 33.19 GB 35.69 GB very small, high quality loss
    goat-70b-storytelling.Q3_K_L.gguf Q3_K_L 3 36.15 GB 38.65 GB small, substantial quality loss
    goat-70b-storytelling.Q4_0.gguf Q4_0 4 38.87 GB 41.37 GB legacy; small, very high quality loss - prefer using Q3_K_M
    goat-70b-storytelling.Q4_K_S.gguf Q4_K_S 4 39.07 GB 41.57 GB small, greater quality loss
    goat-70b-storytelling.Q4_K_M.gguf Q4_K_M 4 41.42 GB 43.92 GB medium, balanced quality - recommended
    goat-70b-storytelling.Q5_0.gguf Q5_0 5 47.46 GB 49.96 GB legacy; medium, balanced quality - prefer using Q4_K_M
    goat-70b-storytelling.Q5_K_S.gguf Q5_K_S 5 47.46 GB 49.96 GB large, low quality loss - recommended
    goat-70b-storytelling.Q5_K_M.gguf Q5_K_M 5 48.75 GB 51.25 GB large, very low quality loss - recommended
    goat-70b-storytelling.Q6_K.gguf Q6_K 6 56.59 GB 59.09 GB very large, extremely low quality loss
    goat-70b-storytelling.Q8_0.gguf Q8_0 8 73.29 GB 75.79 GB very large, extremely low quality loss - not recommended

  • If you’re only getting 0.1 then you’ve probably overshot your layer offloading.

    I can get up to 1.5 t/s with a 3090, at 5_K_M

    Try running Llama.cpp from the command line with 30 layers offloaded to the gpu, and make sure your thread count is set to match your (physical) CPU core count

    The other problem you’re likely running into is that 64gb of RAM is cutting it pretty close. Make sure your base OS usage is below 8GB if possible and try memory locking the model on load. The problem is that with that amount of system ram, its possible you have other applications running causing the OS to page the model data out to disk, which kills performance



  • If you’re trying to do something novel as part of a learning experiment, just pick a good UI framework and then either wrap LlamaSharp, or interop directly with Llama.cpp using PInvoke.

    Personally I just use PInvoke to cut out the middle man

    As for a UI framework, I’ve been having a lot of fun with Avalonia lately.

    You’re not going to get 100% interop with all models using Llama.cpp as a core but if this is a learning exercise then I’m sure that’s not an issue.

    That being said, if you really want to you can fuck around with Python.net but you may find yourself spending way more time trying to manage model interop and execution than you want to.