

OP has valid feelings here. They are noticing how our modern world is an intermediary in social relations. How removed we are from nature, and social connections. How social connections were key to survival. Etc.
This is all true even if they didn’t talk about the harsh realities of the time too. Or the moral character of various characters. Some of the responses here are missing OPs point. And seem to not be able to parse out the nuance and focus of their post.
I think it’s great that they can experience this game and take this away from it. This is what art is for. And this is part of why RDR2 is such a masterpiece. It’s not just a game of shooting people. It has depth and character and humanity too. This is why it stands tall among other shallow “shooters” or “open world games”.
If you look at what OP is saying and reflexively point out that you only see it as a murder simulator, then you are really missing out on the artistry and complexity of the game. They didn’t say it depicted a utopia. Just that it makes them see the alienation that modern society causes. Alienation from nature and each other.












So every button is just a different prompt? Sounds silly.