For GBA, give a look at:
Super Monkey Ball Jr. (A classic)
Chu Chu Rocket! (Chill puzzle)
For GBA, give a look at:
Super Monkey Ball Jr. (A classic)
Chu Chu Rocket! (Chill puzzle)
IMO, ASRock.
Considering that they’re probably the only mobo manufacturer that officially supports using consumer AM4 CPUs on a server (see ASRock Rack), and always supported ECC ram on all AM4 motherboards - and that I haven’t had anything negative happen with any of their products so far (at work) - I personally would choose ASRock next.
Haven’t had the chance to try them for AM5 yet, sadly.
This and the “Cast youtube video to TV” without an external bridging software
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Have you tried Qt but with QMake instead of CMake?
Use Qt Creator instead of Visual Studio.
It is much much easier to manage the project with QMake in my personal opinion, and Qt Creator blends beautifully with the Qt Framework with the kit manager, and the form designer, qmake/cmake integration…
Qt (Framework) manages so much behind the scenes that cross platform is trivial.
My reasoning for suggesting unlisted instead of private is because the recipients might not have a YouTube account, so making it unlisted means they’re certainly able to view the video.
Have you considered keeping them on YouTube but unlisted, so that they don’t show up on your profile nor in youtube searches?
Otherwise, you could create a Google Photos album, but either quality suffers, or the videos will take a lot of space.
All the other options I could suggest either call for a recurrent payment, but trust me, it gets tedious after a while (ie. VPS with Peertube or similar), or call for losing quality by a lot (ie. Whatsapp or Telegram channels/groups), or quickly become unpractical (ie. Mega, Dropbox…)
There are plenty of choices, and if you’re 100% sure you’re fine with recurring payments and having to constantly mantain a system/keep it updated and secure, then go ahead and make a VPS, but if you’d rather have it be convenient, look into additional YouTube settings or common alternatives like Vimeo.
Have you looked into Cloudflare Tunnel? It’s a turnkey solution that does exactly what you want. No idea what the cost is though.
Looking at the community feedback, the market research done before posting your advertisement doesn’t look that reliable to me…
ZFS comes with a lot of bells and whistles, but takes a bit to get used to, plus some RAM will be used by ZFS so you have to take that into consideration, and ECC RAM is quite important for ZFS to work reliably. But that box is checked.
Nowadays I would only use ZFS on any virtualizer I build, I’m way too used to the tools and all the pros, but I don’t know whether I’d use ZFS zRaid or just plain ZFS Raid configuration.
Single node ceph really feels out of place, there’s no advantage to that, so I would throw that out.
I haven’t heard about many people running MDRAID in a good chunk of time, so I would suggest either ZFS or BTRFS, but considering your specs you may wanna benchmark the throughput of the two solutions and evaluate afterwards.
Anyways, your home server looks like a beast!
I spent ages playing it, and still remember building my stages and characters (for context: there is a built-in level editor, and you can draw your own playable characters, pixel by pixel, frame by frame), I don’t think I’ll ever forget such a unique game…