I was going to say this already after reading, but getting to your last couple lines really reinforced it - hey, you’re good people, thanks for weighing in where you do. I see quite a lot of your posts in my daily browsing and they’re almost exclusively all long-form well thought out responses like this one. I don’t think I’ve ever seen you have a bad take about anything. I greatly respect your life experience and your opinions, they mirror a lot of what I’ve seen myself in the world as a generally curious soul.
Just wanted to say that. I’ve scrolled past enough of your comments where I wanted to add a quick “hey, thanks for this” but it wouldn’t add anything to the conversation. This time is no different except that I’ve reached a limit of not acknowledging it out loud where I’m starting to feel bad every time I do so. Thank you for your contributions to our communities.
We’ll probably never meet, but if we did, I think I’d like to buy you a beer.
Check out Shapez 2. The first game was pretty basic but I really enjoy S2 as a Factorio lite. It’s much much less complex, but there’s still plenty of room to build crazy contraptions as you unlock more stuff to build with. Most major upgrades will make you want to refactor your whole base, but after you finish delivering a certain type of shape you no longer need to make more (except sometimes as components for new shapes). So I’ll pretty regularly knock out like half my factory and make a new and improved assembly line for the new shape I need to deliver.
It’s good, give it a look. I get quite sucked into it and it doesn’t have as much mental overhead as Factorio does. There’s also no biters, which makes it a much more relaxing factory game.