can it even be done?
Thanks for the links, will read the second in a bit 👍
Yeah, it’s better to learn not to care about what the Gamers™ say. They love to be angry
It isn’t surprising, at least with my anecdotal experience, but still higher than I expected. Two girl friends of mine started to play lan parties with us since covid, and I know another that is completely obsessed with Valorant, and another that is equally obsessed with Football Manager.
I tried to find the original study and can’t. The only source that everyone points to is this tweet by the executive director of Circana. Anyone knows where I can find it?
Also something weird, when I saw this combo, iamthatis was the first reply. Now it’s way down there, despite the upvotes and gilds.
I really don’t like putting on the tin foil hat, but since spez admitted in the past that he changed other users comments, I’m calling it, this guy is still messing around with things behind the scenes
Sharing this because it should be shared
In my opinion, we’re reaching a moment where people are realizing that having lots of users doesn’t matter that much if you can’t monetize them. We took a lot of services for granted that maybe don’t make any financial sense, which probably only survived because both the company and investors hoped that as long you could attract users, you could monetize them later.
I think that “later” is now.
Today I noticed that youtube has a new feature that unlocks more bitrate, but only for premium users (there’s two 1080p options, one normal and another with more bitrate). I’m expecting that these social medias and other tech companies will try to monetize us further
for the new story. Base game owners will receive these updates as well