Yea. that is pretty much what I had in mind.
A huge persistent battlefield with an ever changing frontline.
Players who fail the time travel missions lose their character, but succeeding sents equipment or units to the future or hinders Skynet in some way.
Yea. that is pretty much what I had in mind. A huge persistent battlefield with an ever changing frontline. Players who fail the time travel missions lose their character, but succeeding sents equipment or units to the future or hinders Skynet in some way.
Really neat idea. Would be cool to see it implemented