• booly@sh.itjust.works
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    9 days ago

    Typing of the dead

    Still my favorite example of gamification: take a useful task and make it so fun that people will gladly devote hours and hours of their time to it.

    • jaschen@lemm.ee
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      9 days ago

      I didn’t know I was learning a life skill at the time. I was having such a good time playing and wanted to get better and better. I guess this sorta holds true for any sport.

      My girlfriend (wife now) at the time also played with me using two keyboards. She types over 120wpm.

      • booly@sh.itjust.works
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        9 days ago

        I didn’t know I was learning a life skill at the time.

        The House of the Dead 2 was a really popular arcade game at the time, so adapting the preexisting game into an at-home typing trainer was actually genius innovation.