Its a great game, if it was released in 2013. Now its just average. They have doubled and tripled down on the formula, chucked a coat of paint on the engine and called it a day. Whats astonishing is that they spent so long doing it. I’ve done the MSQ, one faction questline and half of another and I’d say thats at least 1/3, probably closer to 1/2 of the curated storyline content of the game. All of it was ok I guess, but nothing in it jumped out as particularly well written, let along consequential and meaningful. I’m struggling to see how it ate so many dev hours.
I think these days we have a much more mature gamer audience, and Starfield seems squarely targeted at teens. There just isn’t the depth of more modern game storytelling. Some I blame on the engine (well alot tbh) but some is squarely on Bethesda for playing it so safe. Does not bode well for ESVI.
I’m struggling to see how it ate so many dev hours.
Lots of stuff got added: space combat, ship building, the new research system, the rank challenges stuff, new lockpicking, and I bet loads of stuff besides that I forgot. Adding all of that stuff to a new game from scratch would take a good chunk of time, but I can imagine patching it all in to an ancient game engine that’s probably barely hanging together honestly it’s surprising they got some of it working at all
Its a great game, if it was released in 2013. Now its just average. They have doubled and tripled down on the formula, chucked a coat of paint on the engine and called it a day. Whats astonishing is that they spent so long doing it. I’ve done the MSQ, one faction questline and half of another and I’d say thats at least 1/3, probably closer to 1/2 of the curated storyline content of the game. All of it was ok I guess, but nothing in it jumped out as particularly well written, let along consequential and meaningful. I’m struggling to see how it ate so many dev hours.
I think these days we have a much more mature gamer audience, and Starfield seems squarely targeted at teens. There just isn’t the depth of more modern game storytelling. Some I blame on the engine (well alot tbh) but some is squarely on Bethesda for playing it so safe. Does not bode well for ESVI.
Lots of stuff got added: space combat, ship building, the new research system, the rank challenges stuff, new lockpicking, and I bet loads of stuff besides that I forgot. Adding all of that stuff to a new game from scratch would take a good chunk of time, but I can imagine patching it all in to an ancient game engine that’s probably barely hanging together honestly it’s surprising they got some of it working at all