misk@sopuli.xyz to Games@sh.itjust.worksEnglish · 22 days agoPublishers face 20% game revenue reduction if Denuvo DRM is cracked quickly, according to new studywww.tomshardware.comexternal-linkmessage-square41fedilinkarrow-up1140arrow-down120cross-posted to: piracy@lemmy.dbzer0.comgaming@beehaw.orggaming@lemmy.zip
arrow-up1120arrow-down1external-linkPublishers face 20% game revenue reduction if Denuvo DRM is cracked quickly, according to new studywww.tomshardware.commisk@sopuli.xyz to Games@sh.itjust.worksEnglish · 22 days agomessage-square41fedilinkcross-posted to: piracy@lemmy.dbzer0.comgaming@beehaw.orggaming@lemmy.zip
minus-squaretaladar@sh.itjust.workslinkfedilinkEnglisharrow-up1·21 days agoOnly if the part phoning home does send some sort of unique id.
minus-squaretaladar@sh.itjust.workslinkfedilinkEnglisharrow-up1arrow-down1·21 days agoBetween NAT, CGNAT and the same instance checking in more than once that is not a very reliable way to count anything.
minus-squareJackbyDev@programming.devlinkfedilinkEnglisharrow-up1·edit-221 days agoYou asked how they could tell and I’m giving a best guess. I’m not saying it’s a perfect approach.
Only if the part phoning home does send some sort of unique id.
Source IP.
Between NAT, CGNAT and the same instance checking in more than once that is not a very reliable way to count anything.
You asked how they could tell and I’m giving a best guess. I’m not saying it’s a perfect approach.