This is why we need to have 90 dollar games! /s

  • Tattorack@lemmy.world
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    6 hours ago

    My question is when workers in game studios start to make unions. It’s a massive industry and the people actually making the games are constantly fucked over.

    • kattfisk@lemmy.dbzer0.com
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      5 hours ago

      Many years ago. But as you said, it’s a big industry, and the US is not an easy place to unionize in.

      • Tattorack@lemmy.world
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        3 hours ago

        Yes, but there are also European developers. Such as Ubisoft, which previously had major issues with harassment, and probably still does. If they have a union, it certainly isn’t a powerful one.

    • 3DMVR@lemm.ee
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      3 hours ago

      in my head its because its an industry where going solo is viable and if they arent working at a company thats their goal so they have full contol over the vision and make all the money and one day they want to exert the same creative control over others and get overtime/overwork out of them

      • I Cast Fist@programming.dev
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        1 hour ago

        The irony is that becoming a solo dev is rarely feasible and even more rarely leads to a product that pays up more than just working elsewhere.

        That immediately makes people point to success stories, like Stardew Valley. Dunno about others, but I don’t have a family + girlfriend to sustain me for 4+ years, nor am I blinded by the dream possibility of reaching millions of sales when so many games struggle to reach 10k sales.