GTA 5 and RDR 2 have checkpoints in missions. The main problem I have with these games is GTA used to be the gold standard of open world games, but once you start a mission it turns into the most linear game without any freedoms to approaching missions in different ways.
GTA has had the same mission structure since the very first game in the series, so I am not sure how the mission structure of the newer ones affect it as being the gold standard.
GTA 5 and RDR 2 have checkpoints in missions. The main problem I have with these games is GTA used to be the gold standard of open world games, but once you start a mission it turns into the most linear game without any freedoms to approaching missions in different ways.
GTA has had the same mission structure since the very first game in the series, so I am not sure how the mission structure of the newer ones affect it as being the gold standard.
I think metal gear solid 5 is an example of GTA style game but you can actually complete missions in multiple different ways.