• I Cast Fist@programming.dev
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    13 hours ago

    I’m having a feeling that GTA 6 will be so massive in disk space requirements it’ll force plenty of consoles to be “only one game at a time”. I’m sure a lot of people will enjoy that nonetheless, much like they enjoy buying FIFA EA Football <current year> every year and spending real money on whatever bullshit microtransactions are in place to get their dream player for their team.

    It all leaves me reminded that any sense of Rockstar being in any way countercultural is surely an ancient, unfunny joke by this point.

    Spot on.

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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      1 hour ago

      I’m having a feeling that GTA 6 will be so massive in disk space requirements it’ll force plenty of consoles to be “only one game at a time”.

      Remember when the first Animal Crossing came out and it straight up gave you a memory card because its save file literally used the entire thing?

      GTA 6 physical copies prolly gonna come with an SSD just so it can be installed.

    • dumblederp@aussie.zone
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      3 hours ago

      I’ve got a couple of mates that only play fifa. They buy the new ones asap, they buy the new console to play them. They love that shit.

  • BroBot9000@lemmy.world
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    15 hours ago

    Honestly I can’t give a crap about the next gta. I highly doubt they are gonna make any actual gameplay changes to their outdated mission structure.

    At this point just looking forward to it releasing so that people will shut up about it already. 😂

    • Psythik@lemm.ee
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      2 hours ago

      Couldn’t agree more with the “outdated mission structure” comment. For a game series that’s supposed to be about doing whatever the fuck you want, it sure is irritating when the game forces you to play the campaign exactly the way Rockstar wants you to.

      Nakey Jakey sums up my feeling on Rockstar games quite nicely. I hope R* has the sense to address this issue in GTA VI, but I won’t hold my breath.

      (Still going to buy it when it inevitably drops on PC, if for no other reason than to play the eventual SixM multiplayer mod. And who knows, maybe GTA Online won’t have so many dropouts and endless loading screens this time…)

    • drunkosaurus@lemmy.dbzer0.com
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      15 hours ago

      “Outdated mission structure” just triggered something in me. Last gta I bought was 4. Got fed up with “new mission: drive to this faraway place and do difficult thing, if you fail restart from the beginning of the driving bit”. I abandoned 4 at that one mission where I had to lay siege to a skyscraper under construction and I kept losing the shootout and had to drive back there again. Kinda stopped playing, lost interest and never went back since.
      Edit: just remembered that there was a mod to add save-anywhere to the game, I even tried that but couldn’t get it to work and that’s where I gave up.

      • zaphod@sopuli.xyz
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        15 hours ago

        GTA 5 and RDR 2 have checkpoints in missions. The main problem I have with these games is GTA used to be the gold standard of open world games, but once you start a mission it turns into the most linear game without any freedoms to approaching missions in different ways.

      • I Cast Fist@programming.dev
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        13 hours ago

        I remember when “GTA clone” was a type of game that some studios went after, with varying success. Saints Row did a great job at having that which GTA 4 lacked: fun over realism. SR3, the non remastered version, still holds up incredibly well. Being so balls to the wall and over the top was a great choice

          • I Cast Fist@programming.dev
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            8 hours ago

            The opening mission sets the tone incredibly well. If that kind of humor doesn’t suit you, you probably wont enjoy the rest of the game. Otherwise, turn the brain off and nod along for a good time

      • magic_lobster_party@fedia.io
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        15 hours ago

        I played until some bank robbery mission. Kept falling because a friendly NPC died for bullshit reasons, like getting run over a car during the escape. I don’t think there were any checkpoints on this mission either.

    • kautau@lemmy.world
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      14 hours ago

      Yup, I’ll buy it years down the road at a massive discount just to play the campaign; all their effort is going to go into multiplayer and milking those microtransactions anyway

      • Skunk@jlai.lu
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        13 hours ago

        I can’t wait for it to be the next AAA failure getting wrecked by a smaller indie game two weeks after release.

        • kautau@lemmy.world
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          12 hours ago

          I really hope so, but sadly I don’t think it will be. In the same way that people buy the same FIFA, the same COD, etc every year, it lives off its brand name and FOMO of those who only play multiplayer games.

          GTA V still rakes in like $800 million or so from shark cards every year. They release a new vehicle, a new apartment, or whatever and everyone flocks to buy it.

          I think GTA 6 will just fill that space

    • KazuyaDarklight@lemmy.world
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      14 hours ago

      I have a little flame of hope they waited and milked 5 for too long and now people have lost interest and moved on. Let it be a cautionary tale, there is a happy medium to be had in an IPs release cadence.

      • gimmemahlulz@lemmy.dbzer0.com
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        13 hours ago

        Absolutely not lol. Millions of people will buy it for their consoles day one, and then again three years later when it comes to PC.

      • Coreidan@lemmy.world
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        10 hours ago

        People WILL move on. And then release is announced and they’ll all come flocking back. This is how the game industry works. Gamers have severe ADD and it doesn’t take long before they completely forget about what they disliked about the last game.

        Instead the developers will put some nostalgia in there to ensure even the people who didn’t like the last one will still buy the latest game because they’ll think back on their childhood. That nostalgia is the hook that pulls them back.

        Remember Diablo 3? It was a disaster that pissed off a ton of people.

        Then they came out with rereleased D2 and people flew back like stink on shit. It’s hilarious and sad at the same time.

        GTA6 will be the biggest and most popular IP to have released in a while and that alone will attract a shit ton of people. Then their friends will get in because they want to play the new hotness with their friend crew.

    • mindbleach@sh.itjust.works
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      7 hours ago

      Seems nigh impossible. GTA V is still making money hand-over-fist, and this will surely be a highly-polished incremental change.

      Everyone else competing for that market is gone.

  • Coelacanth@feddit.nu
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    16 hours ago

    Interesting article. I especially liked this paragraph:

    There’s plenty that can be said about the recent trailer, but if I had to sum up my own misgivings with it, it’s that it has an air less of “look at this cool thing we made, we can’t wait to share it with you”, more dick-swinging swagger, a cocksure sense of, well, you’re going to buy this anyway, here’s some absurdly good-looking beer to tide you piggies over.

    • iheartneopets@lemm.ee
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      11 hours ago

      Didn’t the original GTA/RDR writers leave after finishing RDR2 anyway? Another worry I have is that this game will have none of the story/writing that made the previous games great, and is just a Rock star cash grab because they own the IP.

  • Phen@lemmy.eco.br
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    15 hours ago

    I was looking forward to seeing how the white house would be bitching about every little detail of this game, but it was delayed until after things will be much worse, I’m not sure anymore if it’ll happen.

    Though I also wouldn’t put it past Rockstar to add a bunch of stuff to the game to try to please the crowds complaining about “woke”.

  • Tracaine@lemmy.world
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    14 hours ago

    Appreciate the post OP, gotta say I’m on team “IDGAF about GTA” though. It’s a wannabe RPG, I’d rather play Baldur’s Gate 3 for the 5th and 6th times instead.

      • Tracaine@lemmy.world
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        13 hours ago

        The last one I played, you had to go to the gym to level stats that were tied to abilities like sprinting. If you ate the wrong food you got fat. There’s quests to do for people all over town, character customization in the form of clothing etc etc. It’s a hell of a lot closer to the Witcher 3 than it is Final Fantasy but it’s a roleplaying game in disguise imho.

        • Jumi@lemmy.world
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          13 hours ago

          I remember back in the day when I would level muscles to 100% in San Andreas and none of my friends believed me when I said I didn’t cheat. Good times, simpler times…

      • jonne@infosec.pub
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        14 hours ago

        Yeah, there’s not exactly a lot of role playing to be done, especially not in story mode.

        • MarcomachtKuchen@feddit.org
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          14 hours ago

          No I get his point. The world is incredibly realistic and I could see how role-playing could be fun. It’s just not something that I would do in GTA

      • Tracaine@lemmy.world
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        8 hours ago

        I suppose it depends on which game we’re talking about and how broadly we each apply the term. San Andreas was a lot heavier on the stat leveling for example. I consider anything with breadcrumb quests/missions that drives a main plot and optional side missions/quests to get stronger to be an RPG. If you disagree though that’s valid, it’s not a hill I’m willing to die on.

        • Kualdir@feddit.nl
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          11 hours ago

          San Andreas had that weird getting strong or fat thing I never really used when I played it and I didn’t really get negatives from it tbh

          For me an example of an actual action RPG would be Cyberpunk more so than GTA since it has skill trees and such. In GTA you just get a few new guns or something and that’s about it, no levels or upgrades except for cars.

          • altkey@lemmy.dbzer0.com
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            11 hours ago

            The argument would probably start with defining what RPG means. My local gaming journos for example used ‘rpg elements’ to describe multiplayer progression in CoD: MW games. Some people call Far Cry 3+ a sandbox\RPG.

            In a sense, topping the numbers may be seen as a sign of an aRPG like Borderlands\Diablo that do no involve roleplaying, but rather a munchkin reduction of the genre to stats, loot, etc. There are a lot of these numbers to empower your MC, including solid perks to acquire - like better weapon handling or rewards for working as a first responders. Nothing we haven’t seen in arcade or action games, but either way people do consider this as a RPG influence at the very least.

            Actual roleplay, or rather choices defining your journey, like in choose-your-own-adventure books, are seemingly non-existent. You don’t pick your character like you don’t pick Geralt, but at the same time, you have little to no agency over what happens, unlike what’s seen in Witcher. There are strict win and fail conditions, you can sometimes equip yourself better or pick your route from A to B, but from that understanding of RPG, it isn’t one.

            What gives it a fleur of freedom is it being a big ol’ sandbox where you can play with multiple toys and bend it’s rules.

            I, therefore, would insist on calling it a sandbox action game with rpg-lite mechanics.

            Thank you for coming to my TED talk.

      • sphxre@ani.social
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        2 hours ago

        Rockstar is the greatest AAA dev there is. There’s no games as detailed as Rockstar games.

        • Nindelofocho@lemmy.world
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          1 hour ago

          I do appreciate the level of detail and design that goes into their games that credit goes to their artists and developers the company itself is just as shitty as the rest of em imo

  • Coreidan@lemmy.world
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    10 hours ago

    GTA has sucked for awhile. I couldn’t care less. I will not be playing it