• conciselyverbose@kbin.social
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    1 year ago

    I’m skeptical of any article like this on its face. The whole beauty of a well done RPG, especially a CRPG, is that you get choices on how to build your character and how you handle encounters and can be successful with many of them.

    If bard is the most fun for you, awesome. If it’s “objectively better”, the game is flawed.

    • Hot Saucerman@lemmy.ml
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      1 year ago

      Arguably, that’s the whole point. I never played the original Fallout thinking I could play every option. I’ve seen people complaining about “you have to use savescumming or you miss half the dialogue.” No, that’s called “replayability” so when you go back and try as a different type of character, there will be paths you’ll be locked out of, but there will also be paths that were previously closed now open.

      • oo1@kbin.social
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        1 year ago

        that’s something I’ve noticed about bg3 (only 1-2h in) vs the old ones and even ps:torment.
        in most of those you can continue the dialog and usually circle back to the other choices.

        in bg3 its seems much more like, you say one option you’re stuck with it - which seems much better.

        i’ll be interested to see on the replay - but i guess itll be up to me to play it differently.