I’m under the impression that because of how hyped the game was on release they realized they all had it made and can more or less run the company off that financial momentum. After all it was a fairly small team. Which is still a really admirable thing to do when comparing it to what most major developers do with their titles upon success…
Milk that DLC cow and move straight onto the sequel baby! Shareholders must receive value and number must go up!
Privately owned (no shareholders), small team that seems to love what they’re doing, they can likely go on forever. Strange how a lack of shareholders correlates with good games (/platforms, Valve!) isn’t it ?
I’m under the impression that because of how hyped the game was on release they realized they all had it made and can more or less run the company off that financial momentum. After all it was a fairly small team. Which is still a really admirable thing to do when comparing it to what most major developers do with their titles upon success…
Milk that DLC cow and move straight onto the sequel baby! Shareholders must receive value and number must go up!
Privately owned (no shareholders), small team that seems to love what they’re doing, they can likely go on forever. Strange how a lack of shareholders correlates with good games (/platforms, Valve!) isn’t it ?