Everyone can agree on VLC being the best video player, right? Game developers can agree on it too, since it is a great utility for playing multimedia in games, and/or have a video player included. However, disaster struck; Unity has now banned VLC from the Unity Store, seemingly due to it being under the LGPL license which is a “Violation of section 5.10.4 of the Provider agreement.” This is a contridiction however. According to Martin Finkel in the linked article, “Unity itself, both the Editor and the runtime (which means your shipped game) is already using LGPL dependencies! Unity is built on libraries such as Lame, libiconv, libwebsockets and websockify.js (at least).” Unity is swiftly coming to it’s demise.
Edit: link to Videolan Blog Post: https://mfkl.github.io/2024/01/10/unity-double-oss-standards.html
Why does VLC need to be in the Unity store when you can download it directly from videolan.org?
It’s for including it in Unity games as a component.
I thought we all agreed that building games in Unity was a bad idea.
lots of games in active development still use it while others who were/are planning to use it will find this information useful in evaluating whether their project can still move forward using unity. not everyone can just choose to not use unity, as they’re already too heavily invested to pivot away.
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It is.
Many people did, but humanity is not a hive mind. “We all” never agree on anything with 100% unanimity.
Oh 🤦♂️
I saw Unity and talk about open licences and just assumed that this was talk about Ubuntu and the interface that comes with it…
Not a game developer but I have a hunch that its for displaying videos within the game. Like a cut scene.