• 2 Posts
  • 271 Comments
Joined 1 year ago
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Cake day: July 4th, 2023

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  • One vehicle delivering 2 peoples food is better than 2 people driving out to get food, tbh.

    Overall delivery drivers substantially reduce traffic.

    For more deliverable stuff like packages, 1 delivery truck delivery 40 peoples packages in one trip us so much better than 40 individual households all driving to Walmart or whatever.

    I am fine with the majority of traffic just being delivery vehicles and public transit, those are the two actually effective uses for vehicles at the public level.



  • pixxelkick@lemmy.worldtoSelfhosted@lemmy.worldstatic website generator
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    1 month ago

    I use Hugo, it’s not super complicated.

    You basically just define templates in pseudo html for common content (header, nav panel, footer, etc), and then you write your articles in markdown and Hugo combines the two and outputs actual html files.

    You also have a content folder for js, css, and images which get output as is.

    That’s about all there is to it, it’s a pretty minimalist static site generator.

    Hosting wise you can just put it on github pages for free.


  • Well yeah, I’d hope so, that’s the entire point.

    Catcha’s data collection always was with the intent for training ai on these skills. That’s “the point” of them.

    It’s reasonable to expect that the older version of captchas can now be beaten by modern ai, because they’re often literally trained on that exact data to beat it.

    Captcha effectively is free to use on websites as a tool because the data collection is the “payment”, they then license that data out to people like OpenAI to train with for stuff like image recognition.

    It’s why ai is progressing so fast, captchas are one of humanity’s long term collected data silos that are very full now.

    We are going to have to keep progressing the complexity of catches as it will be the only way to catch modern AIs, and in turn it will collect more data to improve it.





  • Because having people download static map data for the entire planet just to play a game is untenable.

    You shouldn’t have to download the entire planet though.

    The game 100% should support installing local specific areas you wanna fly around, that anyone could then keep a copy of.

    If a user wanted to cache an entire 8 TB of the entire world on a drive, they should be able to just do that (and thus have forever support without worrying about internet services staying online)

    At least, as a snapshot of what the world looked like in 2024.

    I don’t see why users shouldn’t have the option to locally HD save the data if they want to, to avoid maxing out their internet bandwidth in one sitting.





  • Yeah this is just noticeable because most products weren’t even resealable, they just expected you to seal em yourself with a clip, twist em, put em in a container, etc.

    Now they are adding cheap resealable zips to the bag, which is nice in theory but the bag material has to be strong enough to support it.

    Actual ziplock baggies themselves are made of thick plastic that can take a bit of abuse.

    But cheap paper plastic hybrid materials a chip bag us made of can’t handle that sort of load, so it becomes the fail point.


  • Regardless of budget, I have found the following setup has afforded me all the comfort upsides of mobility and console gaming, with none of the performance downsides.

    1. Build a standard desktop gaming pc to your budget, setting aside ~$150, give or take.

    2. Make sure it’s wired into your network and not using wifi. Setup Steam on it as usual.

    3a. (Console experience) Buy a Google TV with Chromecast, or whatever it’s called now. Install Steam Link app on it and connect it to your gaming pc. Get a Bluetooth compatible Xbox controller, connect it to the chromecast. Enjoy a console experience with your gaming pc. If you have the chromecast on a wired ethernet lime you’ll have maybe 1ms of input lag, very playable.

    3b. (Laptop experience), buy a dirt cheap laptop, install steam on it, use Steam Streaming fu ctionaloty to stream from gaming pc to laptop. If you plug the laptop into ethernet you should have sub 1ms input lag.

    This let’s you get all the horsepower of a gaming pc, at gaming pc hardware prices, but the portability of a laptop and/or couch gaming comfort of a console.

    And since it’s all centralized to your 1 “server” machine, of you make changes in setup A (ie change am in game setting or etc), it’ll persist even if you swap over.

    IE if I change my settings or preferences on the console, I’ll persist that over on my laptop and won’t have to change it again.

    Furthermore no network save game synching needed, no waiting for a game to download a second time, no need to update the fane multiple times, etc.

    It’s all centralized to your own core machine and everything else is just a thin client.

    PS: this works with the Steam Deck too, you can stream from gaming pc to steam deck and use it as a thin client 👍